diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index e264fff1ebc..919cfacc193 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c @@ -778,9 +778,16 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxis(ID3DXMatrixStack *iface, C static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxisLocal(ID3DXMatrixStack *iface, CONST D3DXVECTOR3 *pv, FLOAT angle) { + D3DXMATRIX temp; ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; - FIXME("(%p) : stub\n",This); - return E_NOTIMPL; + + TRACE("iface %p\n", iface); + + if (!pv) return D3DERR_INVALIDCALL; + D3DXMatrixRotationAxis(&temp, pv, angle); + D3DXMatrixMultiply(&This->stack[This->current], &temp, &This->stack[This->current]); + + return D3D_OK; } static HRESULT WINAPI ID3DXMatrixStackImpl_RotateYawPitchRoll(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z)