winemac: Clip surface drawn region to new visible rect on window resize.
This prevents stale drawing from being revealed if the window later grows.
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@ -141,6 +141,7 @@ static inline RECT rect_from_cgrect(CGRect cgrect)
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struct window_surface *old_surface, BOOL use_alpha) DECLSPEC_HIDDEN;
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extern void set_window_surface(macdrv_window window, struct window_surface *window_surface) DECLSPEC_HIDDEN;
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extern void set_surface_use_alpha(struct window_surface *window_surface, BOOL use_alpha) DECLSPEC_HIDDEN;
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extern void surface_clip_to_visible_rect(struct window_surface *window_surface, const RECT *visible_rect) DECLSPEC_HIDDEN;
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extern void macdrv_handle_event(const macdrv_event *event) DECLSPEC_HIDDEN;
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@ -410,3 +410,35 @@ CGImageRef create_surface_image(void *window_surface, CGRect *rect, int copy_dat
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return cgimage;
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}
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/***********************************************************************
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* surface_clip_to_visible_rect
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*
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* Intersect the accumulated drawn region with a new visible rect,
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* effectively discarding stale drawing in the surface slack area.
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*/
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void surface_clip_to_visible_rect(struct window_surface *window_surface, const RECT *visible_rect)
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{
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struct macdrv_window_surface *surface = get_mac_surface(window_surface);
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window_surface->funcs->lock(window_surface);
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if (surface->drawn)
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{
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RECT rect;
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HRGN region;
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rect = *visible_rect;
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OffsetRect(&rect, -rect.left, -rect.top);
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if ((region = CreateRectRgnIndirect(&rect)))
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{
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CombineRgn(surface->drawn, surface->drawn, region, RGN_AND);
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DeleteObject(region);
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update_blit_data(surface);
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}
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}
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window_surface->funcs->unlock(window_surface);
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}
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@ -1284,6 +1284,7 @@ void CDECL macdrv_WindowPosChanging(HWND hwnd, HWND insert_after, UINT swp_flags
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if (!memcmp(&data->surface->rect, &surface_rect, sizeof(surface_rect)))
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{
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/* existing surface is good enough */
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surface_clip_to_visible_rect(data->surface, visible_rect);
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window_surface_add_ref(data->surface);
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*surface = data->surface;
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goto done;
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