xinput: Use a struct instead of an array to store axis information.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Aric Stewart <aric@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -59,6 +59,13 @@ static CRITICAL_SECTION_DEBUG hid_critsect_debug =
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};
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static CRITICAL_SECTION hid_xinput_crit = { &hid_critsect_debug, -1, 0, 0, 0, 0 };
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struct axis_info
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{
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LONG min;
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LONG range;
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USHORT bits;
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};
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struct hid_platform_private {
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PHIDP_PREPARSED_DATA ppd;
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HANDLE device;
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@ -71,50 +78,23 @@ struct hid_platform_private {
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BYTE current_report;
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CHAR *reports[2];
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LONG ThumbLXRange[3];
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LONG ThumbLYRange[3];
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LONG LeftTriggerRange[3];
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LONG ThumbRXRange[3];
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LONG ThumbRYRange[3];
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LONG RightTriggerRange[3];
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struct axis_info lx, ly, ltrigger, rx, ry, rtrigger;
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};
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static DWORD last_check = 0;
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static void MarkUsage(struct hid_platform_private *private, WORD usage, LONG min, LONG max, USHORT bits)
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{
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struct axis_info info = {min, max-min, bits};
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switch (usage)
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{
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case HID_USAGE_GENERIC_X:
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private->ThumbLXRange[0] = min;
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private->ThumbLXRange[1] = bits;
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private->ThumbLXRange[2] = max - min;
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break;
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case HID_USAGE_GENERIC_Y:
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private->ThumbLYRange[0] = min;
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private->ThumbLYRange[1] = bits;
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private->ThumbLYRange[2] = max - min;
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break;
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case HID_USAGE_GENERIC_Z:
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private->LeftTriggerRange[0] = min;
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private->LeftTriggerRange[1] = bits;
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private->LeftTriggerRange[2] = max - min;
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break;
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case HID_USAGE_GENERIC_RX:
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private->ThumbRXRange[0] = min;
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private->ThumbRXRange[1] = bits;
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private->ThumbRXRange[2] = max - min;
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break;
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case HID_USAGE_GENERIC_RY:
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private->ThumbRYRange[0] = min;
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private->ThumbRYRange[1] = bits;
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private->ThumbRYRange[2] = max - min;
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break;
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case HID_USAGE_GENERIC_RZ:
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private->RightTriggerRange[0] = min;
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private->RightTriggerRange[1] = bits;
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private->RightTriggerRange[2] = max - min;
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break;
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case HID_USAGE_GENERIC_X: private->lx = info; break;
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case HID_USAGE_GENERIC_Y: private->ly = info; break;
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case HID_USAGE_GENERIC_Z: private->ltrigger = info; break;
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case HID_USAGE_GENERIC_RX: private->rx = info; break;
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case HID_USAGE_GENERIC_RY: private->ry = info; break;
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case HID_USAGE_GENERIC_RZ: private->rtrigger = info; break;
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}
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}
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@ -166,27 +146,27 @@ static BOOL VerifyGamepad(PHIDP_PREPARSED_DATA ppd, XINPUT_CAPABILITIES *xinput_
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}
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HeapFree(GetProcessHeap(), 0, value_caps);
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if (private->LeftTriggerRange[1])
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if (private->ltrigger.bits)
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xinput_caps->Gamepad.bLeftTrigger = (1u << (sizeof(xinput_caps->Gamepad.bLeftTrigger) + 1)) - 1;
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else
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WARN("Missing axis LeftTrigger\n");
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if (private->RightTriggerRange[1])
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if (private->rtrigger.bits)
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xinput_caps->Gamepad.bRightTrigger = (1u << (sizeof(xinput_caps->Gamepad.bRightTrigger) + 1)) - 1;
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else
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WARN("Missing axis RightTrigger\n");
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if (private->ThumbLXRange[1])
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if (private->lx.bits)
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xinput_caps->Gamepad.sThumbLX = (1u << (sizeof(xinput_caps->Gamepad.sThumbLX) + 1)) - 1;
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else
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WARN("Missing axis ThumbLX\n");
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if (private->ThumbLYRange[1])
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if (private->ly.bits)
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xinput_caps->Gamepad.sThumbLY = (1u << (sizeof(xinput_caps->Gamepad.sThumbLY) + 1)) - 1;
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else
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WARN("Missing axis ThumbLY\n");
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if (private->ThumbRXRange[1])
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if (private->rx.bits)
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xinput_caps->Gamepad.sThumbRX = (1u << (sizeof(xinput_caps->Gamepad.sThumbRX) + 1)) - 1;
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else
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WARN("Missing axis ThumbRX\n");
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if (private->ThumbRYRange[1])
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if (private->ry.bits)
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xinput_caps->Gamepad.sThumbRY = (1u << (sizeof(xinput_caps->Gamepad.sThumbRY) + 1)) - 1;
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else
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WARN("Missing axis ThumbRY\n");
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@ -338,8 +318,8 @@ void HID_destroy_gamepads(xinput_controller *devices)
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LeaveCriticalSection(&hid_xinput_crit);
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}
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#define SCALE_SHORT(v,r) (SHORT)((((0xffff)*(v - r[0]))/r[2])-32767)
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#define SCALE_BYTE(v,r) (BYTE)((((0xff)*(v - r[0]))/r[2]))
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#define SCALE_SHORT(v,r) (SHORT)((((0xffff)*(v - (r).min))/(r).range)-32767)
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#define SCALE_BYTE(v,r) (BYTE)((((0xff)*(v - (r).min))/(r).range))
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void HID_update_state(xinput_controller* device)
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{
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@ -402,22 +382,22 @@ void HID_update_state(xinput_controller* device)
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}
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HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->ppd, target_report, private->report_length);
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device->state.Gamepad.sThumbLX = SCALE_SHORT(value, private->ThumbLXRange);
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device->state.Gamepad.sThumbLX = SCALE_SHORT(value, private->lx);
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HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->ppd, target_report, private->report_length);
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device->state.Gamepad.sThumbLY = -SCALE_SHORT(value, private->ThumbLYRange);
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device->state.Gamepad.sThumbLY = -SCALE_SHORT(value, private->ly);
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HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->ppd, target_report, private->report_length);
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device->state.Gamepad.sThumbRX = SCALE_SHORT(value, private->ThumbRXRange);
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device->state.Gamepad.sThumbRX = SCALE_SHORT(value, private->rx);
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HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->ppd, target_report, private->report_length);
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device->state.Gamepad.sThumbRY = -SCALE_SHORT(value, private->ThumbRYRange);
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device->state.Gamepad.sThumbRY = -SCALE_SHORT(value, private->ry);
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HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->ppd, target_report, private->report_length);
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device->state.Gamepad.bRightTrigger = SCALE_BYTE(value, private->RightTriggerRange);
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device->state.Gamepad.bRightTrigger = SCALE_BYTE(value, private->rtrigger);
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HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->ppd, target_report, private->report_length);
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device->state.Gamepad.bLeftTrigger = SCALE_BYTE(value, private->LeftTriggerRange);
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device->state.Gamepad.bLeftTrigger = SCALE_BYTE(value, private->ltrigger);
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LeaveCriticalSection(&private->crit);
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}
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