server: Report only one debug event per process at the time.

Instead of one per thread.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2019-08-06 15:05:36 +02:00 committed by Alexandre Julliard
parent 6b46a4d24a
commit c1a32a080f
6 changed files with 14 additions and 7 deletions

View File

@ -287,6 +287,9 @@ static void next_event_(unsigned line, struct debugger_context *ctx, unsigned ti
static void process_attach_events(struct debugger_context *ctx)
{
DEBUG_EVENT ev;
BOOL ret;
ctx->ev.dwDebugEventCode = -1;
next_event(ctx, 0);
ok(ctx->ev.dwDebugEventCode == CREATE_PROCESS_DEBUG_EVENT, "dwDebugEventCode = %d\n", ctx->ev.dwDebugEventCode);
@ -304,6 +307,10 @@ static void process_attach_events(struct debugger_context *ctx)
do
{
/* even when there are more pending events, they are not reported until current event is continued */
ret = WaitForDebugEvent(&ev, 10);
ok(GetLastError() == ERROR_SEM_TIMEOUT, "WaitForDebugEvent returned %x(%u)\n", ret, GetLastError());
next_event(ctx, WAIT_EVENT_TIMEOUT);
if (ctx->ev.dwDebugEventCode == LOAD_DLL_DEBUG_EVENT)
ok(ctx->ev.u.LoadDll.lpBaseOfDll != ntdll, "ntdll.dll reported out of order\n");

View File

@ -244,7 +244,7 @@ static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
{
list_remove( &event->entry );
if (event->sender->debug_event == event) event->sender->debug_event = NULL;
if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
release_object( event );
}
@ -256,7 +256,7 @@ static void link_event( struct debug_event *event )
assert( debug_ctx );
grab_object( event );
list_add_tail( &debug_ctx->event_queue, &event->entry );
if (!event->sender->debug_event)
if (!event->sender->process->debug_event)
{
/* grab reference since debugger could be killed while trying to wake up */
grab_object( debug_ctx );
@ -273,7 +273,7 @@ static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx )
LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
{
if (event->state == EVENT_SENT) continue; /* already sent */
if (event->sender->debug_event) continue; /* thread busy with another one */
if (event->sender->process->debug_event) continue; /* process busy with another one */
return event;
}
return NULL;
@ -371,7 +371,7 @@ static int continue_debug_event( struct process *process, struct thread *thread,
if (event->state != EVENT_SENT) continue;
if (event->sender == thread)
{
assert( event->sender->debug_event == event );
assert( event->sender->process->debug_event == event );
event->status = status;
event->state = EVENT_CONTINUED;
@ -594,7 +594,7 @@ DECL_HANDLER(wait_debug_event)
{
data_size_t size = get_reply_max_size();
event->state = EVENT_SENT;
event->sender->debug_event = event;
event->sender->process->debug_event = event;
reply->pid = get_process_id( event->sender->process );
reply->tid = get_thread_id( event->sender );
if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t);

View File

@ -502,6 +502,7 @@ struct process *create_process( int fd, struct process *parent, int inherit_all,
}
process->parent_id = 0;
process->debugger = NULL;
process->debug_event = NULL;
process->handles = NULL;
process->msg_fd = NULL;
process->sigkill_timeout = NULL;

View File

@ -57,6 +57,7 @@ struct process
process_id_t parent_id; /* parent process id (at the time of creation) */
struct list thread_list; /* thread list */
struct thread *debugger; /* thread debugging this process */
struct debug_event *debug_event; /* debug event being sent to debugger */
struct handle_table *handles; /* handle entries */
struct fd *msg_fd; /* fd for sendmsg/recvmsg */
process_id_t id; /* id of the process */

View File

@ -184,7 +184,6 @@ static inline void init_thread_structure( struct thread *thread )
thread->teb = 0;
thread->entry_point = 0;
thread->debug_ctx = NULL;
thread->debug_event = NULL;
thread->system_regs = 0;
thread->queue = NULL;
thread->wait = NULL;

View File

@ -55,7 +55,6 @@ struct thread
thread_id_t id; /* thread id */
struct list mutex_list; /* list of currently owned mutexes */
struct debug_ctx *debug_ctx; /* debugger context if this thread is a debugger */
struct debug_event *debug_event; /* debug event being sent to debugger */
unsigned int system_regs; /* which system regs have been set */
struct msg_queue *queue; /* message queue */
struct thread_wait *wait; /* current wait condition if sleeping */