d3drm: Implement IDirect3DRMViewport::GetDirect3DViewport.
Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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202df3e1ec
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c17fd6a859
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@ -1474,12 +1474,13 @@ static void test_Viewport(void)
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IDirect3DRMFrame3 *frame3;
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IDirect3DRMFrame3 *frame3;
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IDirect3DRMViewport *viewport;
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IDirect3DRMViewport *viewport;
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IDirect3DRMViewport2 *viewport2;
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IDirect3DRMViewport2 *viewport2;
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IDirect3DViewport *d3d_viewport;
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IDirect3DRMObject *obj, *obj2;
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IDirect3DRMObject *obj, *obj2;
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GUID driver;
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GUID driver;
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HWND window;
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HWND window;
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RECT rc;
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RECT rc;
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DWORD size, data, ref1, ref2, ref3, ref4;
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DWORD size, data, ref1, ref2, ref3, ref4;
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DWORD initial_ref1, initial_ref2, initial_ref3, device_ref, frame_ref, frame_ref2;
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DWORD initial_ref1, initial_ref2, initial_ref3, device_ref, frame_ref, frame_ref2, viewport_ref;
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CHAR cname[64] = {0};
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CHAR cname[64] = {0};
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window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
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window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
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@ -1638,13 +1639,47 @@ static void test_Viewport(void)
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hr = IDirect3DRM2_CreateViewport(d3drm2, device1, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
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hr = IDirect3DRM2_CreateViewport(d3drm2, device1, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %#x)\n", hr);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %#x)\n", hr);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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viewport_ref = get_refcount((IUnknown *)d3d_viewport);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 > viewport_ref, "Expected ref4 > viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 == viewport_ref, "Expected ref4 == viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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IDirect3DRMViewport_Release(viewport);
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IDirect3DRMViewport_Release(viewport);
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hr = IDirect3DRM3_CreateViewport(d3drm3, device3, frame3, rc.left, rc.top, rc.right, rc.bottom, &viewport2);
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hr = IDirect3DRM3_CreateViewport(d3drm3, device3, frame3, rc.left, rc.top, rc.right, rc.bottom, &viewport2);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport2 interface (hr = %#x)\n", hr);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport2 interface (hr = %#x)\n", hr);
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hr = IDirect3DRMViewport2_GetDirect3DViewport(viewport2, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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viewport_ref = get_refcount((IUnknown *)d3d_viewport);
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hr = IDirect3DRMViewport2_GetDirect3DViewport(viewport2, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 > viewport_ref, "Expected ref4 > viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 == viewport_ref, "Expected ref4 == viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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IDirect3DRMViewport2_Release(viewport2);
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IDirect3DRMViewport2_Release(viewport2);
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hr = IDirect3DRM_CreateViewport(d3drm1, device1, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
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hr = IDirect3DRM_CreateViewport(d3drm1, device1, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %x)\n", hr);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %x)\n", hr);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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viewport_ref = get_refcount((IUnknown *)d3d_viewport);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 > viewport_ref, "Expected ref4 > viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 == viewport_ref, "Expected ref4 == viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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hr = IDirect3DRMViewport_QueryInterface(viewport, &IID_IDirect3DRMObject, (void**)&obj);
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hr = IDirect3DRMViewport_QueryInterface(viewport, &IID_IDirect3DRMObject, (void**)&obj);
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ok(hr == D3DRM_OK, "expected D3DRM_OK (hr = %x)\n", hr);
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ok(hr == D3DRM_OK, "expected D3DRM_OK (hr = %x)\n", hr);
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@ -1710,6 +1745,9 @@ static void test_Viewport(void)
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ref4 = get_refcount((IUnknown *)d3drm3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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/* Test all failures together */
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/* Test all failures together */
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hr = IDirect3DRMViewport_Init(viewport, NULL, frame, rc.left, rc.top, rc.right, rc.bottom);
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hr = IDirect3DRMViewport_Init(viewport, NULL, frame, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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@ -1737,6 +1775,18 @@ static void test_Viewport(void)
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ref4 = get_refcount((IUnknown *)frame);
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ref4 = get_refcount((IUnknown *)frame);
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ok(ref4 > frame_ref, "Expected ref4 > frame_ref, got frame_ref = %u, ref4 = %u.\n", frame_ref, ref4);
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ok(ref4 > frame_ref, "Expected ref4 > frame_ref, got frame_ref = %u, ref4 = %u.\n", frame_ref, ref4);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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viewport_ref = get_refcount((IUnknown *)d3d_viewport);
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hr = IDirect3DRMViewport_GetDirect3DViewport(viewport, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 > viewport_ref, "Expected ref4 > viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 == viewport_ref, "Expected ref4 == viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right, rc.bottom);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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@ -1765,6 +1815,9 @@ static void test_Viewport(void)
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ref4 = get_refcount((IUnknown *)d3drm3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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hr = IDirect3DRMViewport2_GetDirect3DViewport(viewport2, &d3d_viewport);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport2_Init(viewport2, NULL, frame3, rc.left, rc.top, rc.right, rc.bottom);
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hr = IDirect3DRMViewport2_Init(viewport2, NULL, frame3, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, NULL, rc.left, rc.top, rc.right, rc.bottom);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, NULL, rc.left, rc.top, rc.right, rc.bottom);
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@ -1785,6 +1838,18 @@ static void test_Viewport(void)
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ref4 = get_refcount((IUnknown *)frame3);
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ref4 = get_refcount((IUnknown *)frame3);
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ok(ref4 > frame_ref2, "Expected ref4 > frame_ref2, got frame_ref2 = %u, ref4 = %u.\n", frame_ref2, ref4);
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ok(ref4 > frame_ref2, "Expected ref4 > frame_ref2, got frame_ref2 = %u, ref4 = %u.\n", frame_ref2, ref4);
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hr = IDirect3DRMViewport2_GetDirect3DViewport(viewport2, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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viewport_ref = get_refcount((IUnknown *)d3d_viewport);
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hr = IDirect3DRMViewport2_GetDirect3DViewport(viewport2, &d3d_viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 > viewport_ref, "Expected ref4 > viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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ref4 = get_refcount((IUnknown *)d3d_viewport);
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ok(ref4 == viewport_ref, "Expected ref4 == viewport_ref, got ref4 = %u, viewport_ref = %u.\n", ref4, viewport_ref);
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IDirect3DViewport_Release(d3d_viewport);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right, rc.bottom);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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@ -825,17 +825,27 @@ static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport1_GetProjection(IDirect3DRMViewp
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static HRESULT WINAPI d3drm_viewport2_GetDirect3DViewport(IDirect3DRMViewport2 *iface,
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static HRESULT WINAPI d3drm_viewport2_GetDirect3DViewport(IDirect3DRMViewport2 *iface,
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IDirect3DViewport **viewport)
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IDirect3DViewport **viewport)
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{
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{
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FIXME("iface %p, viewport %p stub!\n", iface, viewport);
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struct d3drm_viewport *viewport_object = impl_from_IDirect3DRMViewport2(iface);
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return E_NOTIMPL;
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TRACE("iface %p, viewport %p.\n", iface, viewport);
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if (!viewport_object->d3d_viewport)
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return D3DRMERR_BADOBJECT;
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*viewport = viewport_object->d3d_viewport;
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IDirect3DViewport_AddRef(*viewport);
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return D3DRM_OK;
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}
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}
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static HRESULT WINAPI d3drm_viewport1_GetDirect3DViewport(IDirect3DRMViewport *iface,
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static HRESULT WINAPI d3drm_viewport1_GetDirect3DViewport(IDirect3DRMViewport *iface,
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IDirect3DViewport **viewport)
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IDirect3DViewport **viewport)
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{
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{
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FIXME("iface %p, viewport %p stub!\n", iface, viewport);
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struct d3drm_viewport *viewport_object = impl_from_IDirect3DRMViewport(iface);
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return E_NOTIMPL;
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TRACE("iface %p, viewport %p.\n", iface, viewport);
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return d3drm_viewport2_GetDirect3DViewport(&viewport_object->IDirect3DRMViewport2_iface, viewport);
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}
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}
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static HRESULT WINAPI d3drm_viewport2_TransformVectors(IDirect3DRMViewport2 *iface,
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static HRESULT WINAPI d3drm_viewport2_TransformVectors(IDirect3DRMViewport2 *iface,
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