wined3d: Get rid of the unused vSyncCounter swapchain field.
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@ -2540,7 +2540,6 @@ struct wined3d_swapchain
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const struct wined3d_format *ds_format;
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LONG prev_time, frames; /* Performance tracking */
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unsigned int vSyncCounter;
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struct wined3d_context **context;
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unsigned int num_contexts;
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