d3d11: Correctly handle multiple stream output elements for single output register.

Multiple output variables can be packed together into a single output
register.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-03-28 12:00:02 +02:00 committed by Alexandre Julliard
parent 116743c42b
commit c09aa3af23
1 changed files with 27 additions and 5 deletions

View File

@ -1192,13 +1192,13 @@ static HRESULT wined3d_so_elements_from_d3d11_so_entries(struct wined3d_stream_o
const D3D11_SO_DECLARATION_ENTRY *entries, unsigned int entry_count,
const struct wined3d_shader_signature *os)
{
unsigned int i;
unsigned int i, j, mask;
for (i = 0; i < entry_count; ++i)
{
struct wined3d_stream_output_element *e = &elements[i];
const D3D11_SO_DECLARATION_ENTRY *f = &entries[i];
struct wined3d_shader_signature_element *element;
struct wined3d_shader_signature_element *output;
TRACE("Stream: %u, semantic: %s, semantic idx: %u, start component: %u, "
"component count %u, output slot %u.\n",
@ -1214,10 +1214,32 @@ static HRESULT wined3d_so_elements_from_d3d11_so_entries(struct wined3d_stream_o
{
e->register_idx = WINED3D_STREAM_OUTPUT_GAP;
}
else if ((element = shader_find_signature_element(os, f->SemanticName, f->SemanticIndex)))
else if ((output = shader_find_signature_element(os, f->SemanticName, f->SemanticIndex)))
{
e->register_idx = element->register_idx;
TRACE("Register idx: %u.\n", e->register_idx);
if (e->component_idx > 3 || e->component_count > 4
|| e->component_idx + e->component_count > 4)
{
WARN("Invalid component range %u-%u.\n", e->component_idx, e->component_count);
return E_INVALIDARG;
}
for (j = 0; j < 4; ++j)
{
if ((1u << j) & output->mask)
break;
}
e->component_idx += j;
mask = ((1u << e->component_count) - 1) << e->component_idx;
if ((output->mask & 0xff & mask) != mask)
{
WARN("Invalid component range %u-%u (mask %#x), output mask %#x.\n",
e->component_idx, e->component_count, mask, output->mask & 0xff);
return E_INVALIDARG;
}
e->register_idx = output->register_idx;
TRACE("Register idx: %u, register component idx %u, register mask %#x.\n",
e->register_idx, e->component_idx, mask);
}
else
{