d3dx9_36: Add stub for D3DXCreateTextureFromFileInMemoryEx.
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@ -97,7 +97,7 @@
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@ stub D3DXCreateTextureFromFileExA
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@ stub D3DXCreateTextureFromFileExW
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@ stub D3DXCreateTextureFromFileInMemory
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@ stub D3DXCreateTextureFromFileInMemoryEx
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@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileW
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@ stub D3DXCreateTextureFromResourceA
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@ stub D3DXCreateTextureFromResourceExA
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@ -35,3 +35,25 @@ HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
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return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
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}
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HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
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LPCVOID srcdata,
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UINT srcdatasize,
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UINT width,
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UINT height,
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UINT miplevels,
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DWORD usage,
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D3DFORMAT format,
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D3DPOOL pool,
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DWORD filter,
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DWORD mipfilter,
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D3DCOLOR colorkey,
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D3DXIMAGE_INFO* srcinfo,
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PALETTEENTRY* palette,
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LPDIRECT3DTEXTURE9* texture)
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{
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FIXME("(%p, %p, %d, %d, %d, %d, %x, %x, %x, %d, %d, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
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height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
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return E_NOTIMPL;
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}
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