d3d10/effect: Release passes names on Optimize().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2021-09-12 16:37:01 +03:00 committed by Alexandre Julliard
parent eb1f76caa6
commit c00d42f4ba
2 changed files with 21 additions and 1 deletions

View File

@ -3413,7 +3413,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_Optimize(ID3D10Effect *iface)
{
struct d3d10_effect *effect = impl_from_ID3D10Effect(iface);
struct d3d10_effect_variable *v;
unsigned int i;
unsigned int i, j;
FIXME("iface %p semi-stub!\n", iface);
@ -3437,6 +3437,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_Optimize(ID3D10Effect *iface)
for (i = 0; i < effect->technique_count; ++i)
{
for (j = 0; j < effect->techniques[i].pass_count; ++j)
{
heap_free(effect->techniques[i].passes[j].name);
effect->techniques[i].passes[j].name = NULL;
}
heap_free(effect->techniques[i].name);
effect->techniques[i].name = NULL;
}

View File

@ -5998,7 +5998,9 @@ static void test_effect_optimize(void)
ID3D10EffectShaderVariable *gs;
D3D10_TECHNIQUE_DESC tech_desc;
ID3D10EffectTechnique *tech;
D3D10_PASS_DESC pass_desc;
ID3D10EffectVariable *v;
ID3D10EffectPass *pass;
ID3D10Effect *effect;
ID3D10Device *device;
ULONG refcount;
@ -6018,6 +6020,11 @@ static void test_effect_optimize(void)
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
ok(!strcmp(tech_desc.Name, "Render"), "Unexpected technique name %s.\n", tech_desc.Name);
pass = tech->lpVtbl->GetPassByIndex(tech, 0);
hr = pass->lpVtbl->GetDesc(pass, &pass_desc);
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
ok(!strcmp(pass_desc.Name, "P0"), "Unexpected pass name %s.\n", pass_desc.Name);
v = effect->lpVtbl->GetVariableByName(effect, "g_so");
gs = v->lpVtbl->AsShader(v);
@ -6049,6 +6056,13 @@ static void test_effect_optimize(void)
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
ok(!tech_desc.Name, "Unexpected technique name %p.\n", tech_desc.Name);
hr = pass->lpVtbl->GetDesc(pass, &pass_desc);
ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
ok(!pass_desc.Name, "Unexpected pass name %p.\n", pass_desc.Name);
pass = tech->lpVtbl->GetPassByName(tech, "P0");
ok(!pass->lpVtbl->IsValid(pass), "Unexpected valid pass.\n");
tech = effect->lpVtbl->GetTechniqueByIndex(effect, 0);
ok(tech->lpVtbl->IsValid(tech), "Unexpected valid technique.\n");