wined3d: Recognize SM4 imad opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
893619dfcd
commit
c005571238
|
@ -5259,6 +5259,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
|
|||
/* WINED3DSIH_IFC */ shader_hw_ifc,
|
||||
/* WINED3DSIH_IGE */ NULL,
|
||||
/* WINED3DSIH_ILT */ NULL,
|
||||
/* WINED3DSIH_IMAD */ NULL,
|
||||
/* WINED3DSIH_IMAX */ NULL,
|
||||
/* WINED3DSIH_IMIN */ NULL,
|
||||
/* WINED3DSIH_IMUL */ NULL,
|
||||
|
|
|
@ -7907,6 +7907,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
|
|||
/* WINED3DSIH_IFC */ shader_glsl_ifc,
|
||||
/* WINED3DSIH_IGE */ shader_glsl_relop,
|
||||
/* WINED3DSIH_ILT */ NULL,
|
||||
/* WINED3DSIH_IMAD */ NULL,
|
||||
/* WINED3DSIH_IMAX */ shader_glsl_map2gl,
|
||||
/* WINED3DSIH_IMIN */ shader_glsl_map2gl,
|
||||
/* WINED3DSIH_IMUL */ shader_glsl_imul,
|
||||
|
|
|
@ -87,6 +87,7 @@ static const char * const shader_opcode_names[] =
|
|||
/* WINED3DSIH_IFC */ "ifc",
|
||||
/* WINED3DSIH_IGE */ "ige",
|
||||
/* WINED3DSIH_ILT */ "ilt",
|
||||
/* WINED3DSIH_IMAD */ "imad",
|
||||
/* WINED3DSIH_IMAX */ "imax",
|
||||
/* WINED3DSIH_IMIN */ "imin",
|
||||
/* WINED3DSIH_IMUL */ "imul",
|
||||
|
|
|
@ -100,6 +100,7 @@ enum wined3d_sm4_opcode
|
|||
WINED3D_SM4_OP_IEQ = 0x20,
|
||||
WINED3D_SM4_OP_IGE = 0x21,
|
||||
WINED3D_SM4_OP_ILT = 0x22,
|
||||
WINED3D_SM4_OP_IMAD = 0x23,
|
||||
WINED3D_SM4_OP_IMAX = 0x24,
|
||||
WINED3D_SM4_OP_IMIN = 0x25,
|
||||
WINED3D_SM4_OP_IMUL = 0x26,
|
||||
|
@ -273,6 +274,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
|
|||
{WINED3D_SM4_OP_IEQ, WINED3DSIH_IEQ, "U", "II"},
|
||||
{WINED3D_SM4_OP_IGE, WINED3DSIH_IGE, "U", "II"},
|
||||
{WINED3D_SM4_OP_ILT, WINED3DSIH_ILT, "U", "II"},
|
||||
{WINED3D_SM4_OP_IMAD, WINED3DSIH_IMAD, "I", "II"},
|
||||
{WINED3D_SM4_OP_IMAX, WINED3DSIH_IMAX, "I", "II"},
|
||||
{WINED3D_SM4_OP_IMIN, WINED3DSIH_IMIN, "I", "II"},
|
||||
{WINED3D_SM4_OP_IMUL, WINED3DSIH_IMUL, "II", "II"},
|
||||
|
|
|
@ -502,6 +502,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
|
|||
WINED3DSIH_IFC,
|
||||
WINED3DSIH_IGE,
|
||||
WINED3DSIH_ILT,
|
||||
WINED3DSIH_IMAD,
|
||||
WINED3DSIH_IMAX,
|
||||
WINED3DSIH_IMIN,
|
||||
WINED3DSIH_IMUL,
|
||||
|
|
Loading…
Reference in New Issue