diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index a1bb3e61c66..ff4345f9ba1 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -1119,7 +1119,7 @@ static void shader_arb_get_register_name(const struct wined3d_shader_instruction if (!pshader && reg->idx[0].rel_addr) { const struct arb_vshader_private *shader_data = shader->backend_data; - UINT rel_offset = shader_data->rel_offset; + UINT rel_offset = ctx->target_version == ARB ? shader_data->rel_offset : 0; BOOL aL = FALSE; char rel_reg[50]; if (reg_maps->shader_version.major < 2) @@ -1849,7 +1849,7 @@ static void shader_hw_mov(const struct wined3d_shader_instruction *ins) const struct arb_vshader_private *shader_data = shader->backend_data; src0_param[0] = '\0'; - if (shader_data->rel_offset) + if (shader_data->rel_offset && ctx->target_version == ARB) { const char *offset = arb_get_helper_value(WINED3D_SHADER_TYPE_VERTEX, ARB_VS_REL_OFFSET); shader_arb_get_src_param(ins, &ins->src[0], 0, src0_param);