wined3d: Set WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET.

This commit is contained in:
Stefan Dösinger 2008-07-12 11:22:18 -05:00 committed by Alexandre Julliard
parent 448fee2879
commit bfd1ac26e2
1 changed files with 2 additions and 2 deletions

View File

@ -3253,8 +3253,8 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
pCaps->MaxStreamStride = 1024;
/* d3d9.dll sets D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES here because StretchRects is implemented in d3d9 */
pCaps->DevCaps2 = WINED3DDEVCAPS2_STREAMOFFSET;
/* TODO: VS3.0 needs at least D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET */
pCaps->DevCaps2 = WINED3DDEVCAPS2_STREAMOFFSET |
WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET;
pCaps->MaxNpatchTessellationLevel = 0;
pCaps->MasterAdapterOrdinal = 0;
pCaps->AdapterOrdinalInGroup = 0;