ddraw: Use wined3d_get_adapter_display_mode() in ddraw_create_swapchain().
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@ -670,12 +670,7 @@ static HRESULT ddraw_create_swapchain(struct ddraw *ddraw, HWND window, BOOL win
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struct wined3d_display_mode mode;
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struct wined3d_display_mode mode;
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HRESULT hr = WINED3D_OK;
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HRESULT hr = WINED3D_OK;
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/* FIXME: wined3d_get_adapter_display_mode() would be more appropriate
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if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode)))
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* here, since we don't actually have a swapchain yet, but
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* wined3d_device_get_display_mode() has some special handling for color
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* depth changes. */
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hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode);
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if (FAILED(hr))
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{
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{
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ERR("Failed to get display mode.\n");
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ERR("Failed to get display mode.\n");
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return hr;
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return hr;
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