ddraw: Use wined3d_get_adapter_display_mode() in ddraw_create_swapchain().

This commit is contained in:
Henri Verbeet 2012-06-20 17:45:15 +02:00 committed by Alexandre Julliard
parent fdb85423b4
commit bf9b2a89ba
1 changed files with 1 additions and 6 deletions

View File

@ -670,12 +670,7 @@ static HRESULT ddraw_create_swapchain(struct ddraw *ddraw, HWND window, BOOL win
struct wined3d_display_mode mode; struct wined3d_display_mode mode;
HRESULT hr = WINED3D_OK; HRESULT hr = WINED3D_OK;
/* FIXME: wined3d_get_adapter_display_mode() would be more appropriate if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode)))
* here, since we don't actually have a swapchain yet, but
* wined3d_device_get_display_mode() has some special handling for color
* depth changes. */
hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode);
if (FAILED(hr))
{ {
ERR("Failed to get display mode.\n"); ERR("Failed to get display mode.\n");
return hr; return hr;