ddraw: Use wined3d_get_adapter_display_mode() in d3d7_EnumZBufferFormats().
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@ -4642,7 +4642,12 @@ static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device
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* not like that we'll have to find some workaround, like iterating over
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* all imaginable formats and collecting all the depth stencil formats we
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* can get. */
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hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode);
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if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode)))
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{
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ERR("Failed to get display mode, hr %#x.\n", hr);
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wined3d_mutex_unlock();
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return hr;
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}
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for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i)
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{
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