diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index cc5b7bf6c33..bc6d9a67d6e 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -43,8 +43,6 @@ struct wined3d_buffer_ops struct wined3d_context *context, unsigned int location); void (*buffer_unload_location)(struct wined3d_buffer *buffer, struct wined3d_context *context, unsigned int location); - void (*buffer_upload_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, const void *data, - unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges); void (*buffer_download_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges); }; @@ -516,6 +514,7 @@ ULONG CDECL wined3d_buffer_incref(struct wined3d_buffer *buffer) static void buffer_conversion_upload(struct wined3d_buffer *buffer, struct wined3d_context *context) { unsigned int i, j, range_idx, start, end, vertex_count; + struct wined3d_bo_address src, dst; BYTE *data; if (!wined3d_buffer_load_location(buffer, context, WINED3D_LOCATION_SYSMEM)) @@ -564,8 +563,11 @@ static void buffer_conversion_upload(struct wined3d_buffer *buffer, struct wined } } - buffer->buffer_ops->buffer_upload_ranges(buffer, context, - data, 0, buffer->modified_areas, buffer->maps); + dst.buffer_object = buffer->buffer_object; + dst.addr = NULL; + src.buffer_object = NULL; + src.addr = data; + wined3d_context_copy_bo_address(context, &dst, &src, buffer->modified_areas, buffer->maps); heap_free(data); } @@ -585,6 +587,7 @@ static void wined3d_buffer_unload_location(struct wined3d_buffer *buffer, BOOL wined3d_buffer_load_location(struct wined3d_buffer *buffer, struct wined3d_context *context, DWORD location) { + struct wined3d_bo_address src, dst; struct wined3d_range range; TRACE("buffer %p, context %p, location %s.\n", @@ -641,9 +644,13 @@ BOOL wined3d_buffer_load_location(struct wined3d_buffer *buffer, memset(buffer->resource.heap_memory, 0, buffer->resource.size); } + dst.buffer_object = buffer->buffer_object; + dst.addr = NULL; + src.buffer_object = NULL; + src.addr = buffer->resource.heap_memory; + if (!buffer->conversion_map) - buffer->buffer_ops->buffer_upload_ranges(buffer, context, - buffer->resource.heap_memory, 0, buffer->modified_areas, buffer->maps); + wined3d_context_copy_bo_address(context, &dst, &src, buffer->modified_areas, buffer->maps); else buffer_conversion_upload(buffer, context); break; @@ -1344,12 +1351,6 @@ static void wined3d_buffer_no3d_unload_location(struct wined3d_buffer *buffer, TRACE("buffer %p, context %p, location %s.\n", buffer, context, wined3d_debug_location(location)); } -static void wined3d_buffer_no3d_upload_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, - const void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) -{ - FIXME("Not implemented.\n"); -} - static void wined3d_buffer_no3d_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) { @@ -1360,7 +1361,6 @@ static const struct wined3d_buffer_ops wined3d_buffer_no3d_ops = { wined3d_buffer_no3d_prepare_location, wined3d_buffer_no3d_unload_location, - wined3d_buffer_no3d_upload_ranges, wined3d_buffer_no3d_download_ranges, }; @@ -1419,23 +1419,6 @@ static void wined3d_buffer_gl_unload_location(struct wined3d_buffer *buffer, } } -/* Context activation is done by the caller. */ -static void wined3d_buffer_gl_upload_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, - const void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) -{ - struct wined3d_bo_address src, dst; - - TRACE("buffer %p, context %p, data %p, data_offset %u, range_count %u, ranges %p.\n", - buffer, context, data, data_offset, range_count, ranges); - - dst.buffer_object = buffer->buffer_object; - dst.addr = 0; - src.buffer_object = NULL; - src.addr = (uint8_t *)data - data_offset; - - wined3d_context_copy_bo_address(context, &dst, &src, range_count, ranges); -} - /* Context activation is done by the caller. */ static void wined3d_buffer_gl_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) @@ -1464,7 +1447,6 @@ static const struct wined3d_buffer_ops wined3d_buffer_gl_ops = { wined3d_buffer_gl_prepare_location, wined3d_buffer_gl_unload_location, - wined3d_buffer_gl_upload_ranges, wined3d_buffer_gl_download_ranges, }; @@ -1615,53 +1597,6 @@ static void wined3d_buffer_vk_unload_location(struct wined3d_buffer *buffer, } } -static void wined3d_buffer_vk_upload_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, - const void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) -{ - struct wined3d_context_vk *context_vk = wined3d_context_vk(context); - struct wined3d_resource *resource = &buffer->resource; - struct wined3d_bo_address src, dst; - const struct wined3d_range *range; - struct wined3d_bo_vk *dst_bo; - unsigned int i = range_count; - uint32_t flags; - void *map_ptr; - - if (!range_count) - return; - - dst.buffer_object = buffer->buffer_object; - dst.addr = NULL; - - flags = WINED3D_MAP_WRITE; - if (!ranges->offset && ranges->size == resource->size) - flags |= WINED3D_MAP_DISCARD; - - dst_bo = wined3d_bo_vk(buffer->buffer_object); - if (!(dst_bo->memory_type & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) || (!(flags & WINED3D_MAP_DISCARD) - && dst_bo->command_buffer_id > context_vk->completed_command_buffer_id)) - { - src.buffer_object = 0; - src.addr = (uint8_t *)data - data_offset; - wined3d_context_copy_bo_address(context, &dst, &src, range_count, ranges); - return; - } - - if (!(map_ptr = wined3d_context_map_bo_address(context, &dst, resource->size, flags))) - { - FIXME("Failed to map buffer.\n"); - return; - } - - while (i--) - { - range = &ranges[i]; - memcpy((uint8_t *)map_ptr + range->offset, (uint8_t *)data + range->offset - data_offset, range->size); - } - - wined3d_context_unmap_bo_address(context, &dst, range_count, ranges); -} - static void wined3d_buffer_vk_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges) { @@ -1672,7 +1607,6 @@ static const struct wined3d_buffer_ops wined3d_buffer_vk_ops = { wined3d_buffer_vk_prepare_location, wined3d_buffer_vk_unload_location, - wined3d_buffer_vk_upload_ranges, wined3d_buffer_vk_download_ranges, };