wined3d: Make the device parameter to surface_blt_to_drawable() const.
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@ -5324,7 +5324,7 @@ void surface_translate_drawable_coords(const struct wined3d_surface *surface, HW
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rect->bottom = drawable_height - rect->bottom;
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}
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static void surface_blt_to_drawable(struct wined3d_device *device,
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static void surface_blt_to_drawable(const struct wined3d_device *device,
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WINED3DTEXTUREFILTERTYPE filter, BOOL color_key,
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struct wined3d_surface *src_surface, const RECT *src_rect_in,
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struct wined3d_surface *dst_surface, const RECT *dst_rect_in)
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