include: Add d3d11_2.idl.
Signed-off-by: Ihsan Akmal <ihsanapps@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -41,6 +41,7 @@ IDL_SRCS = \
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d3d10sdklayers.idl \
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d3d11.idl \
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d3d11_1.idl \
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d3d11_2.idl \
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d3d11sdklayers.idl \
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d3dcommon.idl \
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d3dx10core.idl \
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@ -0,0 +1,173 @@
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/*
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* Copyright 2017 Ihsan Akmal
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "oaidl.idl";
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import "ocidl.idl";
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import "dxgi1_3.idl";
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import "d3dcommon.idl";
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import "d3d11_1.idl";
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const UINT D3D11_PACKED_TILE = 0xffffffff;
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typedef enum D3D11_TILE_MAPPING_FLAG
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{
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D3D11_TILE_MAPPING_NO_OVERWRITE = 0x1,
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} D3D11_TILE_MAPPING_FLAG;
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typedef enum D3D11_TILE_RANGE_FLAG
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{
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D3D11_TILE_RANGE_NULL = 0x1,
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D3D11_TILE_RANGE_SKIP = 0x2,
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D3D11_TILE_RANGE_REUSE_SINGLE_TILE = 0x4,
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} D3D11_TILE_RANGE_FLAG;
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typedef enum D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG
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{
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D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE = 0x1,
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} D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG;
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typedef enum D3D11_TILE_COPY_FLAG
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{
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D3D11_TILE_COPY_NO_OVERWRITE = 0x1,
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D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2,
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D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4,
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} D3D11_TILE_COPY_FLAG;
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typedef struct D3D11_TILED_RESOURCE_COORDINATE
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{
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UINT X;
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UINT Y;
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UINT Z;
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UINT Subresource;
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} D3D11_TILED_RESOURCE_COORDINATE;
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typedef struct D3D11_TILE_REGION_SIZE
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{
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UINT NumTiles;
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BOOL bUseBox;
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UINT Width;
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UINT16 Height;
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UINT16 Depth;
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} D3D11_TILE_REGION_SIZE;
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typedef struct D3D11_SUBRESOURCE_TILING
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{
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UINT WidthInTiles;
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UINT16 HeightInTiles;
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UINT16 DepthInTiles;
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UINT StartTileIndexInOverallResource;
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} D3D11_SUBRESOURCE_TILING;
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typedef struct D3D11_TILE_SHAPE
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{
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UINT WidthInTexels;
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UINT HeightInTexels;
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UINT DepthInTexels;
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} D3D11_TILE_SHAPE;
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typedef struct D3D11_PACKED_MIP_DESC
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{
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UINT8 NumStandardMips;
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UINT8 NumPackedMips;
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UINT NumTilesForPackedMips;
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UINT StartTileIndexInOverallResource;
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} D3D11_PACKED_MIP_DESC;
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[
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uuid(420d5b32-b90c-4da4-bef0-359f6a24a83a),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D11DeviceContext2 : ID3D11DeviceContext1
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{
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HRESULT UpdateTileMappings(
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ID3D11Resource *resource,
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UINT region_count,
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const D3D11_TILED_RESOURCE_COORDINATE *region_start_coordinates,
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const D3D11_TILE_REGION_SIZE *region_sizes,
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ID3D11Buffer *pool,
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UINT range_count,
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const UINT *range_flags,
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const UINT *pool_start_offsets,
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const UINT *range_tile_counts,
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UINT flags
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);
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HRESULT CopyTileMappings(
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ID3D11Resource *dst_resource,
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const D3D11_TILED_RESOURCE_COORDINATE *dst_start_coordinate,
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ID3D11Resource *src_resource,
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const D3D11_TILED_RESOURCE_COORDINATE *src_start_coordinate,
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const D3D11_TILE_REGION_SIZE *region_size,
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UINT flags
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);
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void CopyTiles(
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ID3D11Resource *resource,
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const D3D11_TILED_RESOURCE_COORDINATE *start_coordinate,
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const D3D11_TILE_REGION_SIZE *size,
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ID3D11Buffer *buffer,
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UINT64 start_offset,
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UINT flags
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);
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void UpdateTiles(
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ID3D11Resource *dst_resource,
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const D3D11_TILED_RESOURCE_COORDINATE *dst_start_coordinate,
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const D3D11_TILE_REGION_SIZE *dst_region_size,
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const void *src_data,
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UINT flags
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);
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HRESULT ResizeTilePool(
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ID3D11Buffer *pool,
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UINT64 size
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);
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void TiledResourceBarrier(
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ID3D11DeviceChild *before_barrier,
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ID3D11DeviceChild *after_barrier
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);
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BOOL IsAnnotationEnabled();
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void SetMarkerInt(const WCHAR *label, int data);
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void BeginEventInt(const WCHAR *label, int data);
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void EndEvent();
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}
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[
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uuid(9d06dffa-d1e5-4d07-83a8-1bb123f2f841),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D11Device2 : ID3D11Device1
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{
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void GetImmediateContext2(ID3D11DeviceContext2 **context);
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HRESULT CreateDeferredContext2(UINT flags, ID3D11DeviceContext2 **context);
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void GetResourceTiling(
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ID3D11Resource *resource,
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UINT *tile_count,
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D3D11_PACKED_MIP_DESC *mip_desc,
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D3D11_TILE_SHAPE *tile_shape,
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UINT *subresource_tiling_count,
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UINT first_subresource_tiling,
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D3D11_SUBRESOURCE_TILING *subresource_tiling
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);
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HRESULT CheckMultisampleQualityLevels1(
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DXGI_FORMAT format,
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UINT sample_count,
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UINT flags,
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UINT *quality_level_count
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);
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}
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