opengl32: Fix wglGetProcAddress typo.
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@ -223,7 +223,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
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TRACE("(%s)\n", lpszProc);
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TRACE("(%s)\n", lpszProc);
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if(lpszProc == NULL);
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if(lpszProc == NULL)
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return NULL;
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return NULL;
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/* First, look if it's not already defined in the 'standard' OpenGL functions */
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/* First, look if it's not already defined in the 'standard' OpenGL functions */
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@ -245,6 +245,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
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/* We are dealing with an unknown GL extension. */
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/* We are dealing with an unknown GL extension. */
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WARN("Extension '%s' not defined in opengl32.dll's function table!\n", lpszProc);
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WARN("Extension '%s' not defined in opengl32.dll's function table!\n", lpszProc);
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return NULL;
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} else { /* We are looking for an OpenGL extension */
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} else { /* We are looking for an OpenGL extension */
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/* Check if the GL extension required by the function is available */
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/* Check if the GL extension required by the function is available */
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