d3dcompiler: Rename "func" to "decl" in free_function_decl().
Mostly just for consistency with other uses of struct hlsl_ir_function_decl.
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@ -2445,12 +2445,12 @@ void free_instr(struct hlsl_ir_node *node)
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}
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}
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static void free_function_decl(struct hlsl_ir_function_decl *func)
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static void free_function_decl(struct hlsl_ir_function_decl *decl)
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{
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d3dcompiler_free((void *)func->semantic);
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d3dcompiler_free(func->parameters);
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free_instr_list(func->body);
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d3dcompiler_free(func);
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d3dcompiler_free((void *)decl->semantic);
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d3dcompiler_free(decl->parameters);
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free_instr_list(decl->body);
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d3dcompiler_free(decl);
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}
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static void free_function_decl_rb(struct wine_rb_entry *entry, void *context)
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