wined3d: Check for a destination clipper in IWineD3DBaseSurfaceImpl_Blt().
This check was there in the original ddraw code, but apparently got lost during the ddraw rewrite in 2006.
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@ -1009,7 +1009,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
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/* For the Destination rect, it can be out of bounds on the condition that a clipper
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* is set for the given surface.
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*/
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if ((/*This->clipper == NULL*/ TRUE) && (DestRect) &&
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if (!This->clipper && DestRect &&
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((DestRect->bottom > This->currentDesc.Height)||(DestRect->bottom < 0) ||
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(DestRect->top > This->currentDesc.Height)||(DestRect->top < 0) ||
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(DestRect->left > This->currentDesc.Width) ||(DestRect->left < 0) ||
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