winemine: The number of mines should be visible before first choice.
There were a few lines of code that I removed that explicitly kept the number of mines and the timer unlit before the game started. This isn't consistent with Windows, so I don't know what the purpose was for doing this. In fact, it prevents the number of mines from being shown ahead of time, which is useful information.
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@ -704,11 +704,6 @@ void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
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led[i] = 10;
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}
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/* use unlit led if not playing */
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if( p_board->status == WAITING )
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for( i = 0; i < 3; i++ )
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led[i] = 11;
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hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
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for( i = 0; i < 3; i++ ) {
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