d2d1: Properly trace "vertex_count" in d2d_path_geometry_triangulate().

This commit is contained in:
Henri Verbeet 2015-07-15 11:20:06 +02:00 committed by Alexandre Julliard
parent 7eaff17786
commit bebee86da6
1 changed files with 1 additions and 1 deletions

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@ -846,7 +846,7 @@ static HRESULT d2d_path_geometry_triangulate(struct d2d_geometry *geometry)
if (vertex_count < 3) if (vertex_count < 3)
{ {
WARN("Geometry has %u vertices.\n", vertex_count); WARN("Geometry has %lu vertices.\n", (long)vertex_count);
return S_OK; return S_OK;
} }