wined3d: Add ARB_framebuffer_no_attachments extension.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -135,6 +135,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
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{"GL_ARB_fragment_layer_viewport", ARB_FRAGMENT_LAYER_VIEWPORT },
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{"GL_ARB_fragment_layer_viewport", ARB_FRAGMENT_LAYER_VIEWPORT },
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{"GL_ARB_fragment_program", ARB_FRAGMENT_PROGRAM },
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{"GL_ARB_fragment_program", ARB_FRAGMENT_PROGRAM },
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{"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER },
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{"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER },
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{"GL_ARB_framebuffer_no_attachments", ARB_FRAMEBUFFER_NO_ATTACHMENTS},
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{"GL_ARB_framebuffer_object", ARB_FRAMEBUFFER_OBJECT },
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{"GL_ARB_framebuffer_object", ARB_FRAMEBUFFER_OBJECT },
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{"GL_ARB_framebuffer_sRGB", ARB_FRAMEBUFFER_SRGB },
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{"GL_ARB_framebuffer_sRGB", ARB_FRAMEBUFFER_SRGB },
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{"GL_ARB_geometry_shader4", ARB_GEOMETRY_SHADER4 },
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{"GL_ARB_geometry_shader4", ARB_GEOMETRY_SHADER4 },
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@ -2737,6 +2738,8 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
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USE_GL_FUNC(glGetShaderPrecisionFormat)
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USE_GL_FUNC(glGetShaderPrecisionFormat)
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USE_GL_FUNC(glDepthRangef)
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USE_GL_FUNC(glDepthRangef)
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USE_GL_FUNC(glClearDepthf)
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USE_GL_FUNC(glClearDepthf)
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/* GL_ARB_framebuffer_no_attachments */
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USE_GL_FUNC(glFramebufferParameteri)
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/* GL_ARB_framebuffer_object */
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/* GL_ARB_framebuffer_object */
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USE_GL_FUNC(glBindFramebuffer)
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USE_GL_FUNC(glBindFramebuffer)
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USE_GL_FUNC(glBindRenderbuffer)
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USE_GL_FUNC(glBindRenderbuffer)
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@ -3918,6 +3921,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
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{ARB_DEBUG_OUTPUT, MAKEDWORD_VERSION(4, 3)},
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{ARB_DEBUG_OUTPUT, MAKEDWORD_VERSION(4, 3)},
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{ARB_ES3_COMPATIBILITY, MAKEDWORD_VERSION(4, 3)},
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{ARB_ES3_COMPATIBILITY, MAKEDWORD_VERSION(4, 3)},
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{ARB_FRAGMENT_LAYER_VIEWPORT, MAKEDWORD_VERSION(4, 3)},
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{ARB_FRAGMENT_LAYER_VIEWPORT, MAKEDWORD_VERSION(4, 3)},
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{ARB_FRAMEBUFFER_NO_ATTACHMENTS, MAKEDWORD_VERSION(4, 3)},
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{ARB_INTERNALFORMAT_QUERY2, MAKEDWORD_VERSION(4, 3)},
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{ARB_INTERNALFORMAT_QUERY2, MAKEDWORD_VERSION(4, 3)},
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{ARB_SHADER_IMAGE_SIZE, MAKEDWORD_VERSION(4, 3)},
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{ARB_SHADER_IMAGE_SIZE, MAKEDWORD_VERSION(4, 3)},
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{ARB_SHADER_STORAGE_BUFFER_OBJECT, MAKEDWORD_VERSION(4, 3)},
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{ARB_SHADER_STORAGE_BUFFER_OBJECT, MAKEDWORD_VERSION(4, 3)},
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@ -68,6 +68,7 @@ enum wined3d_gl_extension
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ARB_FRAGMENT_LAYER_VIEWPORT,
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ARB_FRAGMENT_LAYER_VIEWPORT,
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ARB_FRAGMENT_PROGRAM,
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ARB_FRAGMENT_PROGRAM,
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ARB_FRAGMENT_SHADER,
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ARB_FRAGMENT_SHADER,
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ARB_FRAMEBUFFER_NO_ATTACHMENTS,
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ARB_FRAMEBUFFER_OBJECT,
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ARB_FRAMEBUFFER_OBJECT,
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ARB_FRAMEBUFFER_SRGB,
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ARB_FRAMEBUFFER_SRGB,
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ARB_GEOMETRY_SHADER4,
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ARB_GEOMETRY_SHADER4,
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