wined3d: Fix indentation in d3dfmt_p8_init_palette.

This commit is contained in:
Stefan Dösinger 2014-05-15 14:33:14 +02:00 committed by Alexandre Julliard
parent fd0189bbfa
commit bdc396e4f5
1 changed files with 2 additions and 1 deletions

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@ -3380,7 +3380,8 @@ void d3dfmt_p8_init_palette(const struct wined3d_surface *surface, BYTE table[25
FIXME("No palette set.\n");
/* Guarantees that memory representation remains correct after sysmem<->texture transfers even if
* there's no palette at this time. */
for (i = 0; i < 256; i++) table[i][3] = i;
for (i = 0; i < 256; i++)
table[i][3] = i;
}
else
{