Add Wine-internal allocation type MEM_SYSTEM for VirtualAlloc to
register external mappings (like video frame buffers).
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@ -909,6 +909,9 @@ typedef DWORD (WINAPI *LPPROGRESS_ROUTINE)(LARGE_INTEGER, LARGE_INTEGER, LARGE_I
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#define MEM_PRIVATE 0x00020000
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#define MEM_MAPPED 0x00040000
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#define MEM_TOP_DOWN 0x00100000
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#ifdef __WINE__
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#define MEM_SYSTEM 0x80000000
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#endif
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#define SEC_FILE 0x00800000
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#define SEC_IMAGE 0x01000000
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@ -256,6 +256,7 @@ static FILE_VIEW *VIRTUAL_CreateView( UINT base, UINT size, UINT offset,
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static void VIRTUAL_DeleteView(
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FILE_VIEW *view /* [in] View */
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) {
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if (!(view->flags & VFLAG_SYSTEM))
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FILE_munmap( (void *)view->base, 0, view->size );
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if (view->next) view->next->prev = view->prev;
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if (view->prev) view->prev->next = view->next;
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@ -598,13 +599,13 @@ LPVOID WINAPI VirtualAlloc(
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}
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/* Compute the protection flags */
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if (!(type & (MEM_COMMIT | MEM_RESERVE)) ||
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(type & ~(MEM_COMMIT | MEM_RESERVE)))
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if (!(type & (MEM_COMMIT | MEM_RESERVE | MEM_SYSTEM)) ||
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(type & ~(MEM_COMMIT | MEM_RESERVE | MEM_SYSTEM)))
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{
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SetLastError( ERROR_INVALID_PARAMETER );
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return NULL;
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}
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if (type & MEM_COMMIT)
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if (type & (MEM_COMMIT | MEM_SYSTEM))
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vprot = VIRTUAL_GetProt( protect ) | VPROT_COMMITTED;
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else vprot = 0;
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@ -613,6 +614,9 @@ LPVOID WINAPI VirtualAlloc(
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if ((type & MEM_RESERVE) || !base)
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{
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view_size = size + (base ? 0 : granularity_mask + 1);
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if (type & MEM_SYSTEM)
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ptr = base;
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else
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ptr = (UINT)FILE_dommap( -1, (LPVOID)base, 0, view_size, 0, 0,
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VIRTUAL_GetUnixProt( vprot ), MAP_PRIVATE );
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if (ptr == (UINT)-1)
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@ -642,7 +646,8 @@ LPVOID WINAPI VirtualAlloc(
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SetLastError( ERROR_INVALID_ADDRESS );
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return NULL;
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}
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if (!(view = VIRTUAL_CreateView( ptr, size, 0, 0, vprot, -1 )))
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if (!(view = VIRTUAL_CreateView( ptr, size, 0, (type & MEM_SYSTEM) ?
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VFLAG_SYSTEM : 0, vprot, -1 )))
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{
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FILE_munmap( (void *)ptr, 0, size );
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SetLastError( ERROR_OUTOFMEMORY );
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