d3d9: Return failure in CheckDeviceFormat() for unsupported adapter formats.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46579
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2019-03-05 18:47:21 +01:00 committed by Alexandre Julliard
parent c79fbdd3bf
commit bd7a48c251
1 changed files with 3 additions and 2 deletions

View File

@ -255,10 +255,11 @@ static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter,
TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
iface, adapter, device_type, adapter_format, usage, resource_type, format);
if (!adapter_format)
if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
&& adapter_format != D3DFMT_X1R5G5B5)
{
WARN("Invalid adapter format.\n");
return D3DERR_INVALIDCALL;
return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
}
bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);