ddraw: Rename device_from_device3 to impl_from_IDirect3DDevice3.

This commit is contained in:
Ričardas Barkauskas 2011-10-17 16:58:00 +03:00 committed by Alexandre Julliard
parent a90b2ad002
commit bd530d3aba
2 changed files with 66 additions and 42 deletions

View File

@ -335,9 +335,9 @@ static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *
return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface); return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
} }
static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface) static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
{ {
return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl)); return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_vtbl);
} }
IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN; IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;

View File

@ -194,9 +194,10 @@ IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_QueryInterface(IDirect3DDevice3 *iface, REFIID riid, static HRESULT WINAPI IDirect3DDeviceImpl_3_QueryInterface(IDirect3DDevice3 *iface, REFIID riid,
void **obj) void **obj)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj); TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
return IDirect3DDevice7_QueryInterface((IDirect3DDevice7 *)device_from_device3(iface), riid, obj); return IDirect3DDevice7_QueryInterface((IDirect3DDevice7 *)This, riid, obj);
} }
static HRESULT WINAPI IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *iface, REFIID riid, static HRESULT WINAPI IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *iface, REFIID riid,
@ -242,9 +243,10 @@ IDirect3DDeviceImpl_7_AddRef(IDirect3DDevice7 *iface)
static ULONG WINAPI IDirect3DDeviceImpl_3_AddRef(IDirect3DDevice3 *iface) static ULONG WINAPI IDirect3DDeviceImpl_3_AddRef(IDirect3DDevice3 *iface)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface); TRACE("iface %p.\n", iface);
return IDirect3DDevice7_AddRef((IDirect3DDevice7 *)device_from_device3(iface)); return IDirect3DDevice7_AddRef((IDirect3DDevice7 *)This);
} }
static ULONG WINAPI IDirect3DDeviceImpl_2_AddRef(IDirect3DDevice2 *iface) static ULONG WINAPI IDirect3DDeviceImpl_2_AddRef(IDirect3DDevice2 *iface)
@ -380,9 +382,10 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
static ULONG WINAPI IDirect3DDeviceImpl_3_Release(IDirect3DDevice3 *iface) static ULONG WINAPI IDirect3DDeviceImpl_3_Release(IDirect3DDevice3 *iface)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface); TRACE("iface %p.\n", iface);
return IDirect3DDevice7_Release((IDirect3DDevice7 *)device_from_device3(iface)); return IDirect3DDevice7_Release((IDirect3DDevice7 *)This);
} }
static ULONG WINAPI IDirect3DDeviceImpl_2_Release(IDirect3DDevice2 *iface) static ULONG WINAPI IDirect3DDeviceImpl_2_Release(IDirect3DDevice2 *iface)
@ -503,7 +506,7 @@ IDirect3DDeviceImpl_3_GetCaps(IDirect3DDevice3 *iface,
D3DDEVICEDESC *HWDesc, D3DDEVICEDESC *HWDesc,
D3DDEVICEDESC *HelDesc) D3DDEVICEDESC *HelDesc)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
D3DDEVICEDESC7 newDesc; D3DDEVICEDESC7 newDesc;
HRESULT hr; HRESULT hr;
@ -755,7 +758,7 @@ static HRESULT WINAPI
IDirect3DDeviceImpl_3_AddViewport(IDirect3DDevice3 *iface, IDirect3DDeviceImpl_3_AddViewport(IDirect3DDevice3 *iface,
IDirect3DViewport3 *Viewport) IDirect3DViewport3 *Viewport)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Viewport); IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Viewport);
TRACE("iface %p, viewport %p.\n", iface, Viewport); TRACE("iface %p, viewport %p.\n", iface, Viewport);
@ -813,14 +816,14 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_AddViewport(IDirect3DDevice *iface,
*****************************************************************************/ *****************************************************************************/
static HRESULT WINAPI IDirect3DDeviceImpl_3_DeleteViewport(IDirect3DDevice3 *iface, IDirect3DViewport3 *viewport) static HRESULT WINAPI IDirect3DDeviceImpl_3_DeleteViewport(IDirect3DDevice3 *iface, IDirect3DViewport3 *viewport)
{ {
IDirect3DDeviceImpl *device = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(viewport); IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(viewport);
TRACE("iface %p, viewport %p.\n", iface, viewport); TRACE("iface %p, viewport %p.\n", iface, viewport);
EnterCriticalSection(&ddraw_cs); EnterCriticalSection(&ddraw_cs);
if (vp->active_device != device) if (vp->active_device != This)
{ {
WARN("Viewport %p active device is %p.\n", vp, vp->active_device); WARN("Viewport %p active device is %p.\n", vp, vp->active_device);
LeaveCriticalSection(&ddraw_cs); LeaveCriticalSection(&ddraw_cs);
@ -880,7 +883,7 @@ IDirect3DDeviceImpl_3_NextViewport(IDirect3DDevice3 *iface,
IDirect3DViewport3 **lplpDirect3DViewport3, IDirect3DViewport3 **lplpDirect3DViewport3,
DWORD Flags) DWORD Flags)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Viewport3); IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Viewport3);
IDirect3DViewportImpl *next; IDirect3DViewportImpl *next;
struct list *entry; struct list *entry;
@ -1176,7 +1179,7 @@ IDirect3DDeviceImpl_7_EnumTextureFormats_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_EnumTextureFormats(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_EnumTextureFormats(IDirect3DDevice3 *iface,
LPD3DENUMPIXELFORMATSCALLBACK Callback, void *Arg) LPD3DENUMPIXELFORMATSCALLBACK Callback, void *Arg)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, callback %p, context %p.\n", iface, Callback, Arg); TRACE("iface %p, callback %p, context %p.\n", iface, Callback, Arg);
@ -1524,9 +1527,10 @@ IDirect3DDeviceImpl_7_BeginScene_FPUPreserve(IDirect3DDevice7 *iface)
static HRESULT WINAPI IDirect3DDeviceImpl_3_BeginScene(IDirect3DDevice3 *iface) static HRESULT WINAPI IDirect3DDeviceImpl_3_BeginScene(IDirect3DDevice3 *iface)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface); TRACE("iface %p.\n", iface);
return IDirect3DDevice7_BeginScene((IDirect3DDevice7 *)device_from_device3(iface)); return IDirect3DDevice7_BeginScene((IDirect3DDevice7 *)This);
} }
static HRESULT WINAPI IDirect3DDeviceImpl_2_BeginScene(IDirect3DDevice2 *iface) static HRESULT WINAPI IDirect3DDeviceImpl_2_BeginScene(IDirect3DDevice2 *iface)
@ -1595,9 +1599,10 @@ IDirect3DDeviceImpl_7_EndScene_FPUPreserve(IDirect3DDevice7 *iface)
static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_3_EndScene(IDirect3DDevice3 *iface) static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_3_EndScene(IDirect3DDevice3 *iface)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface); TRACE("iface %p.\n", iface);
return IDirect3DDevice7_EndScene((IDirect3DDevice7 *)device_from_device3(iface)); return IDirect3DDevice7_EndScene((IDirect3DDevice7 *)This);
} }
static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_2_EndScene(IDirect3DDevice2 *iface) static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_2_EndScene(IDirect3DDevice2 *iface)
@ -1651,7 +1656,7 @@ IDirect3DDeviceImpl_7_GetDirect3D(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_GetDirect3D(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_GetDirect3D(IDirect3DDevice3 *iface,
IDirect3D3 **Direct3D3) IDirect3D3 **Direct3D3)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, d3d %p.\n", iface, Direct3D3); TRACE("iface %p, d3d %p.\n", iface, Direct3D3);
@ -1716,7 +1721,7 @@ static HRESULT WINAPI
IDirect3DDeviceImpl_3_SetCurrentViewport(IDirect3DDevice3 *iface, IDirect3DDeviceImpl_3_SetCurrentViewport(IDirect3DDevice3 *iface,
IDirect3DViewport3 *Direct3DViewport3) IDirect3DViewport3 *Direct3DViewport3)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Direct3DViewport3); IDirect3DViewportImpl *vp = unsafe_impl_from_IDirect3DViewport3(Direct3DViewport3);
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport3); TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport3);
@ -1786,7 +1791,7 @@ static HRESULT WINAPI
IDirect3DDeviceImpl_3_GetCurrentViewport(IDirect3DDevice3 *iface, IDirect3DDeviceImpl_3_GetCurrentViewport(IDirect3DDevice3 *iface,
IDirect3DViewport3 **Direct3DViewport3) IDirect3DViewport3 **Direct3DViewport3)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport3); TRACE("iface %p, viewport %p.\n", iface, Direct3DViewport3);
@ -1905,7 +1910,7 @@ IDirect3DDeviceImpl_7_SetRenderTarget_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_SetRenderTarget(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_SetRenderTarget(IDirect3DDevice3 *iface,
IDirectDrawSurface4 *NewRenderTarget, DWORD Flags) IDirectDrawSurface4 *NewRenderTarget, DWORD Flags)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirectDrawSurfaceImpl *Target = unsafe_impl_from_IDirectDrawSurface4(NewRenderTarget); IDirectDrawSurfaceImpl *Target = unsafe_impl_from_IDirectDrawSurface4(NewRenderTarget);
TRACE("iface %p, target %p, flags %#x.\n", iface, NewRenderTarget, Flags); TRACE("iface %p, target %p, flags %#x.\n", iface, NewRenderTarget, Flags);
@ -1967,7 +1972,7 @@ IDirect3DDeviceImpl_7_GetRenderTarget(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_GetRenderTarget(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_GetRenderTarget(IDirect3DDevice3 *iface,
IDirectDrawSurface4 **RenderTarget) IDirectDrawSurface4 **RenderTarget)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirectDrawSurface7 *RenderTarget7; IDirectDrawSurface7 *RenderTarget7;
IDirectDrawSurfaceImpl *RenderTargetImpl; IDirectDrawSurfaceImpl *RenderTargetImpl;
HRESULT hr; HRESULT hr;
@ -2032,7 +2037,7 @@ IDirect3DDeviceImpl_3_Begin(IDirect3DDevice3 *iface,
DWORD VertexTypeDesc, DWORD VertexTypeDesc,
DWORD Flags) DWORD Flags)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, primitive_type %#x, FVF %#x, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, flags %#x.\n",
iface, PrimitiveType, VertexTypeDesc, Flags); iface, PrimitiveType, VertexTypeDesc, Flags);
@ -2149,7 +2154,7 @@ static HRESULT WINAPI
IDirect3DDeviceImpl_3_Vertex(IDirect3DDevice3 *iface, IDirect3DDeviceImpl_3_Vertex(IDirect3DDevice3 *iface,
void *Vertex) void *Vertex)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, vertex %p.\n", iface, Vertex); TRACE("iface %p, vertex %p.\n", iface, Vertex);
@ -2238,7 +2243,7 @@ static HRESULT WINAPI
IDirect3DDeviceImpl_3_End(IDirect3DDevice3 *iface, IDirect3DDeviceImpl_3_End(IDirect3DDevice3 *iface,
DWORD Flags) DWORD Flags)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, flags %#x.\n", iface, Flags); TRACE("iface %p, flags %#x.\n", iface, Flags);
@ -2436,7 +2441,7 @@ IDirect3DDeviceImpl_3_GetRenderState(IDirect3DDevice3 *iface,
D3DRENDERSTATETYPE dwRenderStateType, D3DRENDERSTATETYPE dwRenderStateType,
DWORD *lpdwRenderState) DWORD *lpdwRenderState)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
HRESULT hr; HRESULT hr;
TRACE("iface %p, state %#x, value %p.\n", iface, dwRenderStateType, lpdwRenderState); TRACE("iface %p, state %#x, value %p.\n", iface, dwRenderStateType, lpdwRenderState);
@ -2768,7 +2773,7 @@ IDirect3DDeviceImpl_3_SetRenderState(IDirect3DDevice3 *iface,
unless some broken game will be found that cares. */ unless some broken game will be found that cares. */
HRESULT hr; HRESULT hr;
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, state %#x, value %#x.\n", iface, RenderStateType, Value); TRACE("iface %p, state %#x, value %#x.\n", iface, RenderStateType, Value);
@ -2952,7 +2957,7 @@ IDirect3DDeviceImpl_3_SetLightState(IDirect3DDevice3 *iface,
D3DLIGHTSTATETYPE LightStateType, D3DLIGHTSTATETYPE LightStateType,
DWORD Value) DWORD Value)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
HRESULT hr; HRESULT hr;
TRACE("iface %p, state %#x, value %#x.\n", iface, LightStateType, Value); TRACE("iface %p, state %#x, value %#x.\n", iface, LightStateType, Value);
@ -3067,7 +3072,7 @@ IDirect3DDeviceImpl_3_GetLightState(IDirect3DDevice3 *iface,
D3DLIGHTSTATETYPE LightStateType, D3DLIGHTSTATETYPE LightStateType,
DWORD *Value) DWORD *Value)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
HRESULT hr; HRESULT hr;
TRACE("iface %p, state %#x, value %p.\n", iface, LightStateType, Value); TRACE("iface %p, state %#x, value %p.\n", iface, LightStateType, Value);
@ -3215,7 +3220,7 @@ IDirect3DDeviceImpl_7_SetTransform_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_SetTransform(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_SetTransform(IDirect3DDevice3 *iface,
D3DTRANSFORMSTATETYPE TransformStateType, D3DMATRIX *D3DMatrix) D3DTRANSFORMSTATETYPE TransformStateType, D3DMATRIX *D3DMatrix)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix); TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
@ -3305,7 +3310,7 @@ IDirect3DDeviceImpl_7_GetTransform_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTransform(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTransform(IDirect3DDevice3 *iface,
D3DTRANSFORMSTATETYPE TransformStateType, D3DMATRIX *D3DMatrix) D3DTRANSFORMSTATETYPE TransformStateType, D3DMATRIX *D3DMatrix)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix); TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
@ -3394,7 +3399,7 @@ IDirect3DDeviceImpl_7_MultiplyTransform_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_MultiplyTransform(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_MultiplyTransform(IDirect3DDevice3 *iface,
D3DTRANSFORMSTATETYPE TransformStateType, D3DMATRIX *D3DMatrix) D3DTRANSFORMSTATETYPE TransformStateType, D3DMATRIX *D3DMatrix)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix); TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
@ -3502,10 +3507,11 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawPrimitive(IDirect3DDevice3 *ifac
D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, void *Vertices, DWORD VertexCount, D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, void *Vertices, DWORD VertexCount,
DWORD Flags) DWORD Flags)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, primitive_type %#x, FVF %#x, vertices %p, vertex_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, vertices %p, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, Vertices, VertexCount, Flags); iface, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
return IDirect3DDevice7_DrawPrimitive((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_DrawPrimitive((IDirect3DDevice7 *)This,
PrimitiveType, VertexType, Vertices, VertexCount, Flags); PrimitiveType, VertexType, Vertices, VertexCount, Flags);
} }
@ -3627,10 +3633,11 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawIndexedPrimitive(IDirect3DDevice
D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, void *Vertices, DWORD VertexCount, D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, void *Vertices, DWORD VertexCount,
WORD *Indices, DWORD IndexCount, DWORD Flags) WORD *Indices, DWORD IndexCount, DWORD Flags)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, primitive_type %#x, FVF %#x, vertices %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, vertices %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags); iface, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitive((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_DrawIndexedPrimitive((IDirect3DDevice7 *)This,
PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags); PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
} }
@ -3690,9 +3697,10 @@ IDirect3DDeviceImpl_7_SetClipStatus(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_SetClipStatus(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_SetClipStatus(IDirect3DDevice3 *iface,
D3DCLIPSTATUS *ClipStatus) D3DCLIPSTATUS *ClipStatus)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, clip_status %p.\n", iface, ClipStatus); TRACE("iface %p, clip_status %p.\n", iface, ClipStatus);
return IDirect3DDevice7_SetClipStatus((IDirect3DDevice7 *)device_from_device3(iface), ClipStatus); return IDirect3DDevice7_SetClipStatus((IDirect3DDevice7 *)This, ClipStatus);
} }
static HRESULT WINAPI IDirect3DDeviceImpl_2_SetClipStatus(IDirect3DDevice2 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_2_SetClipStatus(IDirect3DDevice2 *iface,
@ -3730,9 +3738,10 @@ IDirect3DDeviceImpl_7_GetClipStatus(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_GetClipStatus(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_GetClipStatus(IDirect3DDevice3 *iface,
D3DCLIPSTATUS *ClipStatus) D3DCLIPSTATUS *ClipStatus)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, clip_status %p.\n", iface, ClipStatus); TRACE("iface %p, clip_status %p.\n", iface, ClipStatus);
return IDirect3DDevice7_GetClipStatus((IDirect3DDevice7 *)device_from_device3(iface), ClipStatus); return IDirect3DDevice7_GetClipStatus((IDirect3DDevice7 *)This, ClipStatus);
} }
static HRESULT WINAPI IDirect3DDeviceImpl_2_GetClipStatus(IDirect3DDevice2 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_2_GetClipStatus(IDirect3DDevice2 *iface,
@ -3878,10 +3887,12 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawPrimitiveStrided(IDirect3DDevice
D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType,
D3DDRAWPRIMITIVESTRIDEDDATA *D3DDrawPrimStrideData, DWORD VertexCount, DWORD Flags) D3DDRAWPRIMITIVESTRIDEDDATA *D3DDrawPrimStrideData, DWORD VertexCount, DWORD Flags)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags); iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
return IDirect3DDevice7_DrawPrimitiveStrided((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_DrawPrimitiveStrided((IDirect3DDevice7 *)This,
PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags); PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
} }
@ -4023,10 +4034,12 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(IDirect3
D3DDRAWPRIMITIVESTRIDEDDATA *D3DDrawPrimStrideData, DWORD VertexCount, WORD *Indices, D3DDRAWPRIMITIVESTRIDEDDATA *D3DDrawPrimStrideData, DWORD VertexCount, WORD *Indices,
DWORD IndexCount, DWORD Flags) DWORD IndexCount, DWORD Flags)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags); iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveStrided((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_DrawIndexedPrimitiveStrided((IDirect3DDevice7 *)This,
PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags); PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
} }
@ -4131,12 +4144,13 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawPrimitiveVB(IDirect3DDevice3 *if
D3DPRIMITIVETYPE PrimitiveType, IDirect3DVertexBuffer *D3DVertexBuf, DWORD StartVertex, D3DPRIMITIVETYPE PrimitiveType, IDirect3DVertexBuffer *D3DVertexBuf, DWORD StartVertex,
DWORD NumVertices, DWORD Flags) DWORD NumVertices, DWORD Flags)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirect3DVertexBufferImpl *vb = unsafe_impl_from_IDirect3DVertexBuffer(D3DVertexBuf); IDirect3DVertexBufferImpl *vb = unsafe_impl_from_IDirect3DVertexBuffer(D3DVertexBuf);
TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags); iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags);
return IDirect3DDevice7_DrawPrimitiveVB((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_DrawPrimitiveVB((IDirect3DDevice7 *)This,
PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, StartVertex, NumVertices, Flags); PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, StartVertex, NumVertices, Flags);
} }
@ -4293,12 +4307,13 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(IDirect3DDevi
D3DPRIMITIVETYPE PrimitiveType, IDirect3DVertexBuffer *D3DVertexBuf, WORD *Indices, D3DPRIMITIVETYPE PrimitiveType, IDirect3DVertexBuffer *D3DVertexBuf, WORD *Indices,
DWORD IndexCount, DWORD Flags) DWORD IndexCount, DWORD Flags)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirect3DVertexBufferImpl *vb = unsafe_impl_from_IDirect3DVertexBuffer(D3DVertexBuf); IDirect3DVertexBufferImpl *vb = unsafe_impl_from_IDirect3DVertexBuffer(D3DVertexBuf);
TRACE("iface %p, primitive_type %#x, vb %p, indices %p, index_count %u, flags %#x.\n", TRACE("iface %p, primitive_type %#x, vb %p, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, D3DVertexBuf, Indices, IndexCount, Flags); iface, PrimitiveType, D3DVertexBuf, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveVB((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_DrawIndexedPrimitiveVB((IDirect3DDevice7 *)This,
PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, 0, IndexCount, Indices, IndexCount, PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, 0, IndexCount, Indices, IndexCount,
Flags); Flags);
} }
@ -4417,10 +4432,12 @@ IDirect3DDeviceImpl_7_ComputeSphereVisibility(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_ComputeSphereVisibility(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_ComputeSphereVisibility(IDirect3DDevice3 *iface,
D3DVECTOR *Centers, D3DVALUE *Radii, DWORD NumSpheres, DWORD Flags, DWORD *ReturnValues) D3DVECTOR *Centers, D3DVALUE *Radii, DWORD NumSpheres, DWORD Flags, DWORD *ReturnValues)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, centers %p, radii %p, sphere_count %u, flags %#x, return_values %p.\n", TRACE("iface %p, centers %p, radii %p, sphere_count %u, flags %#x, return_values %p.\n",
iface, Centers, Radii, NumSpheres, Flags, ReturnValues); iface, Centers, Radii, NumSpheres, Flags, ReturnValues);
return IDirect3DDevice7_ComputeSphereVisibility((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_ComputeSphereVisibility((IDirect3DDevice7 *)This,
Centers, Radii, NumSpheres, Flags, ReturnValues); Centers, Radii, NumSpheres, Flags, ReturnValues);
} }
@ -4502,13 +4519,14 @@ IDirect3DDeviceImpl_7_GetTexture_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTexture(IDirect3DDevice3 *iface, DWORD Stage, static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTexture(IDirect3DDevice3 *iface, DWORD Stage,
IDirect3DTexture2 **Texture2) IDirect3DTexture2 **Texture2)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
HRESULT ret; HRESULT ret;
IDirectDrawSurface7 *ret_val; IDirectDrawSurface7 *ret_val;
IDirectDrawSurfaceImpl *ret_val_impl; IDirectDrawSurfaceImpl *ret_val_impl;
TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, Texture2); TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, Texture2);
ret = IDirect3DDevice7_GetTexture((IDirect3DDevice7 *)device_from_device3(iface), Stage, &ret_val); ret = IDirect3DDevice7_GetTexture((IDirect3DDevice7 *)This, Stage, &ret_val);
ret_val_impl = unsafe_impl_from_IDirectDrawSurface7(ret_val); ret_val_impl = unsafe_impl_from_IDirectDrawSurface7(ret_val);
*Texture2 = ret_val_impl ? &ret_val_impl->IDirect3DTexture2_iface : NULL; *Texture2 = ret_val_impl ? &ret_val_impl->IDirect3DTexture2_iface : NULL;
@ -4581,7 +4599,7 @@ IDirect3DDeviceImpl_3_SetTexture(IDirect3DDevice3 *iface,
DWORD Stage, DWORD Stage,
IDirect3DTexture2 *Texture2) IDirect3DTexture2 *Texture2)
{ {
IDirect3DDeviceImpl *This = device_from_device3(iface); IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
IDirectDrawSurfaceImpl *tex = unsafe_impl_from_IDirect3DTexture2(Texture2); IDirectDrawSurfaceImpl *tex = unsafe_impl_from_IDirect3DTexture2(Texture2);
DWORD texmapblend; DWORD texmapblend;
HRESULT hr; HRESULT hr;
@ -4793,10 +4811,12 @@ IDirect3DDeviceImpl_7_GetTextureStageState_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTextureStageState(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTextureStageState(IDirect3DDevice3 *iface,
DWORD Stage, D3DTEXTURESTAGESTATETYPE TexStageStateType, DWORD *State) DWORD Stage, D3DTEXTURESTAGESTATETYPE TexStageStateType, DWORD *State)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, stage %u, state %#x, value %p.\n", TRACE("iface %p, stage %u, state %#x, value %p.\n",
iface, Stage, TexStageStateType, State); iface, Stage, TexStageStateType, State);
return IDirect3DDevice7_GetTextureStageState((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_GetTextureStageState((IDirect3DDevice7 *)This,
Stage, TexStageStateType, State); Stage, TexStageStateType, State);
} }
@ -4927,10 +4947,12 @@ IDirect3DDeviceImpl_7_SetTextureStageState_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_SetTextureStageState(IDirect3DDevice3 *iface, static HRESULT WINAPI IDirect3DDeviceImpl_3_SetTextureStageState(IDirect3DDevice3 *iface,
DWORD Stage, D3DTEXTURESTAGESTATETYPE TexStageStateType, DWORD State) DWORD Stage, D3DTEXTURESTAGESTATETYPE TexStageStateType, DWORD State)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, stage %u, state %#x, value %#x.\n", TRACE("iface %p, stage %u, state %#x, value %#x.\n",
iface, Stage, TexStageStateType, State); iface, Stage, TexStageStateType, State);
return IDirect3DDevice7_SetTextureStageState((IDirect3DDevice7 *)device_from_device3(iface), return IDirect3DDevice7_SetTextureStageState((IDirect3DDevice7 *)This,
Stage, TexStageStateType, State); Stage, TexStageStateType, State);
} }
@ -4990,9 +5012,11 @@ IDirect3DDeviceImpl_7_ValidateDevice_FPUPreserve(IDirect3DDevice7 *iface,
static HRESULT WINAPI IDirect3DDeviceImpl_3_ValidateDevice(IDirect3DDevice3 *iface, DWORD *Passes) static HRESULT WINAPI IDirect3DDeviceImpl_3_ValidateDevice(IDirect3DDevice3 *iface, DWORD *Passes)
{ {
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, pass_count %p.\n", iface, Passes); TRACE("iface %p, pass_count %p.\n", iface, Passes);
return IDirect3DDevice7_ValidateDevice((IDirect3DDevice7 *)device_from_device3(iface), Passes); return IDirect3DDevice7_ValidateDevice((IDirect3DDevice7 *)This, Passes);
} }
/***************************************************************************** /*****************************************************************************