usp10: Fix the spelling of some comments.
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -72,7 +72,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(bidi);
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Note:
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Note:
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The list of bidirectional character types here is not grouped the
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The list of bidirectional character types here is not grouped the
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same way as the table 3-7, since the numberic values for the types
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same way as the table 3-7, since the numeric values for the types
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are chosen to keep the state and action tables compact.
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are chosen to keep the state and action tables compact.
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------------------------------------------------------------------------*/
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------------------------------------------------------------------------*/
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enum directions
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enum directions
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@ -1083,7 +1083,7 @@ search:
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}
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}
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/*************************************************************
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/*************************************************************
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* BIDI_DeterminLevels
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* BIDI_DetermineLevels
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*/
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*/
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BOOL BIDI_DetermineLevels(
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BOOL BIDI_DetermineLevels(
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const WCHAR *lpString, /* [in] The string for which information is to be returned */
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const WCHAR *lpString, /* [in] The string for which information is to be returned */
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@ -998,7 +998,7 @@ static inline BOOL left_join_causing(CHAR joining_type)
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static inline BOOL word_break_causing(WCHAR chr)
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static inline BOOL word_break_causing(WCHAR chr)
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{
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{
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/* we are working within a string of characters already guareented to
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/* we are working within a string of characters already guaranteed to
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be within one script, Syriac, so we do not worry about any character
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be within one script, Syriac, so we do not worry about any character
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other than the space character outside of that range */
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other than the space character outside of that range */
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return (chr == 0 || chr == 0x20 );
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return (chr == 0 || chr == 0x20 );
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@ -3009,7 +3009,7 @@ HRESULT WINAPI ScriptXtoCP(int iX,
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else /* (glyph_index >= cGlyphs) */
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else /* (glyph_index >= cGlyphs) */
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i = cChars;
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i = cChars;
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/* If not snaping in the reverse direction (such as Hebrew) Then 0
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/* If not snapping in the reverse direction (such as Hebrew) Then 0
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point flow to the next character */
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point flow to the next character */
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if (direction < 0)
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if (direction < 0)
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{
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{
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