mf: Avoid unnecessary prerolling calls in SAR.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -41,6 +41,7 @@ enum stream_state
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enum audio_renderer_flags
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{
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SAR_SHUT_DOWN = 0x1,
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SAR_PREROLLED = 0x2,
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};
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struct audio_renderer
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@ -179,6 +180,7 @@ static void audio_renderer_release_audio_client(struct audio_renderer *renderer)
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if (renderer->audio_volume)
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ISimpleAudioVolume_Release(renderer->audio_volume);
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renderer->audio_volume = NULL;
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renderer->flags &= ~SAR_PREROLLED;
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}
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static ULONG WINAPI audio_renderer_sink_Release(IMFMediaSink *iface)
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@ -409,10 +411,14 @@ static const IMFMediaSinkVtbl audio_renderer_sink_vtbl =
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static void audio_renderer_preroll(struct audio_renderer *renderer)
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{
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int i;
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unsigned int i;
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if (renderer->flags & SAR_PREROLLED)
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return;
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for (i = 0; i < 2; ++i)
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IMFMediaEventQueue_QueueEventParamVar(renderer->stream_event_queue, MEStreamSinkRequestSample, &GUID_NULL, S_OK, NULL);
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renderer->flags |= SAR_PREROLLED;
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}
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static HRESULT WINAPI audio_renderer_preroll_QueryInterface(IMFMediaSinkPreroll *iface, REFIID riid, void **obj)
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@ -586,6 +592,7 @@ static HRESULT WINAPI audio_renderer_clock_sink_OnClockStop(IMFClockStateSink *i
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else
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WARN("Failed to stop audio client, hr %#x.\n", hr);
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renderer->state = STREAM_STATE_STOPPED;
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renderer->flags &= ~SAR_PREROLLED;
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}
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}
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else
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