server: Use attributes instead of inherit flag in socket requests.
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834385cad4
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bc30303c56
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@ -1592,9 +1592,9 @@ SOCKET WINAPI WS_accept(SOCKET s, struct WS_sockaddr *addr,
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}
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SERVER_START_REQ( accept_socket )
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{
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req->lhandle = SOCKET2HANDLE(s);
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req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE;
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req->inherit = TRUE;
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req->lhandle = SOCKET2HANDLE(s);
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req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE;
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req->attributes = OBJ_INHERIT;
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set_error( wine_server_call( req ) );
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as = HANDLE2SOCKET( reply->handle );
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}
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@ -3513,12 +3513,12 @@ SOCKET WINAPI WSASocketW(int af, int type, int protocol,
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SERVER_START_REQ( create_socket )
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{
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req->family = af;
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req->type = type;
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req->protocol = protocol;
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req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE;
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req->flags = dwFlags;
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req->inherit = TRUE;
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req->family = af;
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req->type = type;
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req->protocol = protocol;
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req->access = GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE;
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req->attributes = OBJ_INHERIT;
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req->flags = dwFlags;
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set_error( wine_server_call( req ) );
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ret = HANDLE2SOCKET( reply->handle );
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}
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@ -885,7 +885,7 @@ struct create_socket_request
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{
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struct request_header __header;
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unsigned int access;
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int inherit;
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unsigned int attributes;
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int family;
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int type;
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int protocol;
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@ -904,7 +904,7 @@ struct accept_socket_request
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struct request_header __header;
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obj_handle_t lhandle;
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unsigned int access;
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int inherit;
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unsigned int attributes;
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};
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struct accept_socket_reply
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{
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@ -4316,6 +4316,6 @@ union generic_reply
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struct query_symlink_reply query_symlink_reply;
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};
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#define SERVER_PROTOCOL_VERSION 207
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#define SERVER_PROTOCOL_VERSION 208
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#endif /* __WINE_WINE_SERVER_PROTOCOL_H */
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@ -679,7 +679,7 @@ enum event_op { PULSE_EVENT, SET_EVENT, RESET_EVENT };
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/* Create a socket */
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@REQ(create_socket)
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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unsigned int attributes; /* object attributes */
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int family; /* family, see socket manpage */
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int type; /* type, see socket manpage */
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int protocol; /* protocol, see socket manpage */
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@ -693,7 +693,7 @@ enum event_op { PULSE_EVENT, SET_EVENT, RESET_EVENT };
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@REQ(accept_socket)
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obj_handle_t lhandle; /* handle to the listening socket */
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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unsigned int attributes; /* object attributes */
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@REPLY
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obj_handle_t handle; /* handle to the new socket */
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@END
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@ -773,7 +773,8 @@ DECL_HANDLER(create_socket)
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reply->handle = 0;
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if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL)
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{
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reply->handle = alloc_handle( current->process, obj, req->access, req->inherit );
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reply->handle = alloc_handle( current->process, obj, req->access,
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req->attributes & OBJ_INHERIT );
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release_object( obj );
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}
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}
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@ -786,7 +787,8 @@ DECL_HANDLER(accept_socket)
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reply->handle = 0;
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if ((sock = accept_socket( req->lhandle )) != NULL)
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{
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reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->inherit );
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reply->handle = alloc_handle( current->process, &sock->obj, req->access,
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req->attributes & OBJ_INHERIT );
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sock->wparam = reply->handle; /* wparam for message is the socket handle */
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sock_reselect( sock );
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release_object( &sock->obj );
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@ -1103,7 +1103,7 @@ static void dump_unmount_device_request( const struct unmount_device_request *re
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static void dump_create_socket_request( const struct create_socket_request *req )
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{
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fprintf( stderr, " access=%08x,", req->access );
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fprintf( stderr, " inherit=%d,", req->inherit );
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fprintf( stderr, " attributes=%08x,", req->attributes );
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fprintf( stderr, " family=%d,", req->family );
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fprintf( stderr, " type=%d,", req->type );
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fprintf( stderr, " protocol=%d,", req->protocol );
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@ -1119,7 +1119,7 @@ static void dump_accept_socket_request( const struct accept_socket_request *req
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{
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fprintf( stderr, " lhandle=%p,", req->lhandle );
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fprintf( stderr, " access=%08x,", req->access );
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fprintf( stderr, " inherit=%d", req->inherit );
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fprintf( stderr, " attributes=%08x", req->attributes );
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}
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static void dump_accept_socket_reply( const struct accept_socket_reply *req )
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