Avoid infinite loop in CreateRoundRectRgn().
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@ -697,11 +697,6 @@ HRGN WINAPI CreateRoundRectRgn( INT left, INT top,
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HRGN hrgn;
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int asq, bsq, d, xd, yd;
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RECT rect;
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/* Check if we can do a normal rectangle instead */
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if ((ellipse_width == 0) || (ellipse_height == 0))
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return CreateRectRgn( left, top, right, bottom );
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/* Make the dimensions sensible */
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@ -711,6 +706,16 @@ HRGN WINAPI CreateRoundRectRgn( INT left, INT top,
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ellipse_width = abs(ellipse_width);
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ellipse_height = abs(ellipse_height);
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/* Check parameters */
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if (ellipse_width > right-left) ellipse_width = right-left;
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if (ellipse_height > bottom-top) ellipse_height = bottom-top;
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/* Check if we can do a normal rectangle instead */
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if ((ellipse_width < 2) || (ellipse_height < 2))
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return CreateRectRgn( left, top, right, bottom );
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/* Create region */
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d = (ellipse_height < 128) ? ((3 * ellipse_height) >> 2) : 64;
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@ -719,11 +724,6 @@ HRGN WINAPI CreateRoundRectRgn( INT left, INT top,
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TRACE("(%d,%d-%d,%d %dx%d): ret=%04x\n",
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left, top, right, bottom, ellipse_width, ellipse_height, hrgn );
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/* Check parameters */
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if (ellipse_width > right-left) ellipse_width = right-left;
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if (ellipse_height > bottom-top) ellipse_height = bottom-top;
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/* Ellipse algorithm, based on an article by K. Porter */
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/* in DDJ Graphics Programming Column, 8/89 */
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