user32: Reduce the idle timeout before flushing surfaces to make it less noticeable.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -598,7 +598,7 @@ void flush_window_surfaces( BOOL idle )
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now = GetTickCount();
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now = GetTickCount();
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if (idle) last_idle = now;
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if (idle) last_idle = now;
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/* if not idle, we only flush if there's evidence that the app never goes idle */
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/* if not idle, we only flush if there's evidence that the app never goes idle */
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else if ((int)(now - last_idle) < 1000) goto done;
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else if ((int)(now - last_idle) < 50) goto done;
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LIST_FOR_EACH_ENTRY( surface, &window_surfaces, struct window_surface, entry )
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LIST_FOR_EACH_ENTRY( surface, &window_surfaces, struct window_surface, entry )
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surface->funcs->flush( surface );
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surface->funcs->flush( surface );
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