server: Use the prefix architecture instead of the server one to check for WoW processes.
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@ -92,6 +92,9 @@ struct process_snapshot
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int handles; /* number of handles */
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int handles; /* number of handles */
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};
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};
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#define CPU_FLAG(cpu) (1 << (cpu))
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#define CPU_64BIT_MASK CPU_FLAG(CPU_x86_64)
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/* process functions */
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/* process functions */
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extern unsigned int alloc_ptid( void *ptr );
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extern unsigned int alloc_ptid( void *ptr );
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@ -43,6 +43,7 @@
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#include "file.h"
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#include "file.h"
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#include "handle.h"
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#include "handle.h"
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#include "request.h"
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#include "request.h"
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#include "process.h"
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#include "unicode.h"
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#include "unicode.h"
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#include "security.h"
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#include "security.h"
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@ -1873,6 +1874,12 @@ void flush_registry(void)
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if (fchdir( server_dir_fd ) == -1) fatal_perror( "chdir to server dir" );
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if (fchdir( server_dir_fd ) == -1) fatal_perror( "chdir to server dir" );
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}
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}
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/* determine if the thread is wow64 (32-bit client running on 64-bit prefix) */
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static int is_wow64_thread( struct thread *thread )
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{
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return (prefix_type == PREFIX_64BIT && !(CPU_FLAG(thread->process->cpu) & CPU_64BIT_MASK));
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}
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/* create a registry key */
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/* create a registry key */
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DECL_HANDLER(create_key)
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DECL_HANDLER(create_key)
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@ -53,7 +53,6 @@
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#include "security.h"
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#include "security.h"
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#define CPU_FLAG(cpu) (1 << (cpu))
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#ifdef __i386__
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#ifdef __i386__
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static const unsigned int supported_cpus = CPU_FLAG(CPU_x86);
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static const unsigned int supported_cpus = CPU_FLAG(CPU_x86);
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#elif defined(__x86_64__)
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#elif defined(__x86_64__)
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@ -67,7 +66,6 @@ static const unsigned int supported_cpus = CPU_FLAG(CPU_SPARC);
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#else
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#else
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#error Unsupported CPU
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#error Unsupported CPU
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#endif
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#endif
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#define CPU_64BIT_MASK CPU_FLAG(CPU_x86_64)
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/* thread queues */
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/* thread queues */
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@ -409,12 +407,6 @@ struct thread *get_thread_from_pid( int pid )
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return NULL;
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return NULL;
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}
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}
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/* determine if the thread is wow64 (32-bit client running on 64-bit server) */
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int is_wow64_thread( struct thread *thread )
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{
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return (supported_cpus & CPU_64BIT_MASK) && !(CPU_FLAG(thread->process->cpu) & CPU_64BIT_MASK);
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}
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int set_thread_affinity( struct thread *thread, affinity_t affinity )
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int set_thread_affinity( struct thread *thread, affinity_t affinity )
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{
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{
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int ret = 0;
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int ret = 0;
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@ -118,7 +118,6 @@ extern int thread_add_inflight_fd( struct thread *thread, int client, int server
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extern int thread_get_inflight_fd( struct thread *thread, int client );
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extern int thread_get_inflight_fd( struct thread *thread, int client );
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extern struct thread_snapshot *thread_snap( int *count );
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extern struct thread_snapshot *thread_snap( int *count );
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extern struct token *thread_get_impersonation_token( struct thread *thread );
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extern struct token *thread_get_impersonation_token( struct thread *thread );
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extern int is_wow64_thread( struct thread *thread );
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extern int set_thread_affinity( struct thread *thread, affinity_t affinity );
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extern int set_thread_affinity( struct thread *thread, affinity_t affinity );
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/* ptrace functions */
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/* ptrace functions */
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