server: Use the prefix architecture instead of the server one to check for WoW processes.

This commit is contained in:
Alexandre Julliard 2010-05-04 20:26:53 +02:00
parent 58791c9acd
commit bbc03d5172
4 changed files with 10 additions and 9 deletions

View File

@ -92,6 +92,9 @@ struct process_snapshot
int handles; /* number of handles */ int handles; /* number of handles */
}; };
#define CPU_FLAG(cpu) (1 << (cpu))
#define CPU_64BIT_MASK CPU_FLAG(CPU_x86_64)
/* process functions */ /* process functions */
extern unsigned int alloc_ptid( void *ptr ); extern unsigned int alloc_ptid( void *ptr );

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@ -43,6 +43,7 @@
#include "file.h" #include "file.h"
#include "handle.h" #include "handle.h"
#include "request.h" #include "request.h"
#include "process.h"
#include "unicode.h" #include "unicode.h"
#include "security.h" #include "security.h"
@ -1873,6 +1874,12 @@ void flush_registry(void)
if (fchdir( server_dir_fd ) == -1) fatal_perror( "chdir to server dir" ); if (fchdir( server_dir_fd ) == -1) fatal_perror( "chdir to server dir" );
} }
/* determine if the thread is wow64 (32-bit client running on 64-bit prefix) */
static int is_wow64_thread( struct thread *thread )
{
return (prefix_type == PREFIX_64BIT && !(CPU_FLAG(thread->process->cpu) & CPU_64BIT_MASK));
}
/* create a registry key */ /* create a registry key */
DECL_HANDLER(create_key) DECL_HANDLER(create_key)

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@ -53,7 +53,6 @@
#include "security.h" #include "security.h"
#define CPU_FLAG(cpu) (1 << (cpu))
#ifdef __i386__ #ifdef __i386__
static const unsigned int supported_cpus = CPU_FLAG(CPU_x86); static const unsigned int supported_cpus = CPU_FLAG(CPU_x86);
#elif defined(__x86_64__) #elif defined(__x86_64__)
@ -67,7 +66,6 @@ static const unsigned int supported_cpus = CPU_FLAG(CPU_SPARC);
#else #else
#error Unsupported CPU #error Unsupported CPU
#endif #endif
#define CPU_64BIT_MASK CPU_FLAG(CPU_x86_64)
/* thread queues */ /* thread queues */
@ -409,12 +407,6 @@ struct thread *get_thread_from_pid( int pid )
return NULL; return NULL;
} }
/* determine if the thread is wow64 (32-bit client running on 64-bit server) */
int is_wow64_thread( struct thread *thread )
{
return (supported_cpus & CPU_64BIT_MASK) && !(CPU_FLAG(thread->process->cpu) & CPU_64BIT_MASK);
}
int set_thread_affinity( struct thread *thread, affinity_t affinity ) int set_thread_affinity( struct thread *thread, affinity_t affinity )
{ {
int ret = 0; int ret = 0;

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@ -118,7 +118,6 @@ extern int thread_add_inflight_fd( struct thread *thread, int client, int server
extern int thread_get_inflight_fd( struct thread *thread, int client ); extern int thread_get_inflight_fd( struct thread *thread, int client );
extern struct thread_snapshot *thread_snap( int *count ); extern struct thread_snapshot *thread_snap( int *count );
extern struct token *thread_get_impersonation_token( struct thread *thread ); extern struct token *thread_get_impersonation_token( struct thread *thread );
extern int is_wow64_thread( struct thread *thread );
extern int set_thread_affinity( struct thread *thread, affinity_t affinity ); extern int set_thread_affinity( struct thread *thread, affinity_t affinity );
/* ptrace functions */ /* ptrace functions */