wined3d: Add support for flipping compressed surfaces to surface_cpu_blt().

This commit is contained in:
Henri Verbeet 2011-09-08 23:50:37 +02:00 committed by Alexandre Julliard
parent 5c57b53a6c
commit bbb77cba74
1 changed files with 111 additions and 12 deletions

View File

@ -6355,6 +6355,108 @@ static BOOL cpu_blit_supported(const struct wined3d_gl_info *gl_info, enum wined
return FALSE;
}
static HRESULT surface_cpu_blt_compressed(const BYTE *src_data, BYTE *dst_data,
UINT src_pitch, UINT dst_pitch, UINT update_w, UINT update_h,
const struct wined3d_format *format, DWORD flags, const WINEDDBLTFX *fx)
{
UINT row_block_count;
const BYTE *src_row;
BYTE *dst_row;
UINT x, y;
src_row = src_data;
dst_row = dst_data;
row_block_count = (update_w + format->block_width - 1) / format->block_width;
if (!flags)
{
for (y = 0; y < update_h; y += format->block_height)
{
memcpy(dst_row, src_row, row_block_count * format->block_byte_count);
src_row += src_pitch;
dst_row += dst_pitch;
}
return WINED3D_OK;
}
if (flags == WINEDDBLT_DDFX && fx->dwDDFX == WINEDDBLTFX_MIRRORUPDOWN)
{
src_row += (((update_h / format->block_height) - 1) * src_pitch);
switch (format->id)
{
case WINED3DFMT_DXT1:
for (y = 0; y < update_h; y += format->block_height)
{
struct block
{
WORD color[2];
BYTE control_row[4];
};
const struct block *s = (const struct block *)src_row;
struct block *d = (struct block *)dst_row;
for (x = 0; x < row_block_count; ++x)
{
d[x].color[0] = s[x].color[0];
d[x].color[1] = s[x].color[1];
d[x].control_row[0] = s[x].control_row[3];
d[x].control_row[1] = s[x].control_row[2];
d[x].control_row[2] = s[x].control_row[1];
d[x].control_row[3] = s[x].control_row[0];
}
src_row -= src_pitch;
dst_row += dst_pitch;
}
return WINED3D_OK;
case WINED3DFMT_DXT3:
for (y = 0; y < update_h; y += format->block_height)
{
struct block
{
WORD alpha_row[4];
WORD color[2];
BYTE control_row[4];
};
const struct block *s = (const struct block *)src_row;
struct block *d = (struct block *)dst_row;
for (x = 0; x < row_block_count; ++x)
{
d[x].alpha_row[0] = s[x].alpha_row[3];
d[x].alpha_row[1] = s[x].alpha_row[2];
d[x].alpha_row[2] = s[x].alpha_row[1];
d[x].alpha_row[3] = s[x].alpha_row[0];
d[x].color[0] = s[x].color[0];
d[x].color[1] = s[x].color[1];
d[x].control_row[0] = s[x].control_row[3];
d[x].control_row[1] = s[x].control_row[2];
d[x].control_row[2] = s[x].control_row[1];
d[x].control_row[3] = s[x].control_row[0];
}
src_row -= src_pitch;
dst_row += dst_pitch;
}
return WINED3D_OK;
default:
FIXME("Compressed flip not implemented for format %s.\n",
debug_d3dformat(format->id));
return E_NOTIMPL;
}
}
FIXME("Unsupported blit on compressed surface (format %s, flags %#x, DDFX %#x).\n",
debug_d3dformat(format->id), flags, flags & WINEDDBLT_DDFX ? fx->dwDDFX : 0);
return E_NOTIMPL;
}
static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
const WINEDDBLTFX *fx, WINED3DTEXTUREFILTERTYPE filter)
@ -6490,17 +6592,15 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
if (src_format->flags & dst_format->flags & WINED3DFMT_FLAG_COMPRESSED)
{
UINT row_block_count;
TRACE("%s -> %s copy.\n", debug_d3dformat(src_format->id), debug_d3dformat(dst_format->id));
if (flags || src_surface == dst_surface)
if (src_surface == dst_surface)
{
FIXME("Only plain blits supported on compressed surfaces.\n");
hr = E_NOTIMPL;
goto release;
}
TRACE("%s -> %s copy.\n", debug_d3dformat(src_format->id), debug_d3dformat(dst_format->id));
if (srcheight != dstheight || srcwidth != dstwidth)
{
WARN("Stretching not supported on compressed surfaces.\n");
@ -6508,17 +6608,16 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
goto release;
}
dbuf = dlock.pBits;
sbuf = slock.pBits;
row_block_count = (dstwidth + dst_format->block_width - 1) / dst_format->block_width;
for (y = 0; y < dstheight; y += dst_format->block_height)
if (srcwidth & (src_format->block_width - 1) || srcheight & (src_format->block_height - 1))
{
memcpy(dbuf, sbuf, row_block_count * dst_format->block_byte_count);
dbuf += dlock.Pitch;
sbuf += slock.Pitch;
WARN("Rectangle not block-aligned.\n");
hr = WINED3DERR_INVALIDCALL;
goto release;
}
hr = surface_cpu_blt_compressed(slock.pBits, dlock.pBits,
slock.Pitch, dlock.Pitch, dstwidth, dstheight,
src_format, flags, fx);
goto release;
}