d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d8_device_CreateImageSurface().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-11-12 13:13:21 +03:30 committed by Alexandre Julliard
parent 8389600358
commit bb214c385b
1 changed files with 1 additions and 1 deletions

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@ -1245,7 +1245,7 @@ static HRESULT WINAPI d3d8_device_CreateImageSurface(IDirect3DDevice8 *iface, UI
*surface = NULL;
return d3d8_device_create_surface(device, width, height, format, WINED3D_TEXTURE_CREATE_MAPPABLE,
return d3d8_device_create_surface(device, width, height, format, 0,
surface, 0, D3DPOOL_SYSTEMMEM, D3DMULTISAMPLE_NONE, 0);
}