kernel32: Fix BeginUpdateResource structure layout.

The utility muirct.exe for some reason accesses the opaque
HANDLE that is returned by BeginUpdateResource, it assumes
a certain structure in which (on 32bit systems) there is a
pointer to the wide repesentation of the file name in offset
0x18 (0x30 on 64bit).

Signed-off-by: Jon Doron <arilou@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jon Doron 2018-07-26 09:49:14 +03:00 committed by Alexandre Julliard
parent 78a1ba1e33
commit ba9f3dc198
2 changed files with 27 additions and 0 deletions

View File

@ -635,6 +635,7 @@ DWORD WINAPI SizeofResource( HINSTANCE hModule, HRSRC hRsrc )
typedef struct
{
void *unknown[6];
LPWSTR pFileName;
BOOL bDeleteExistingResources;
struct list root;

View File

@ -24,6 +24,7 @@
#include "wine/test.h"
static const char filename[] = "test_.exe";
static const WCHAR filenameW[] = {'t','e','s','t','_','.','e','x','e',0};
static DWORD GLE;
enum constants {
@ -463,6 +464,30 @@ static void test_find_resource(void)
ok( GetLastError() == ERROR_RESOURCE_LANG_NOT_FOUND, "wrong error %u\n", GetLastError() );
}
typedef struct
{
void *unknown[6];
HGLOBAL pFileName;
} QUEUEDUPDATES;
static void test_internal_structure(void)
{
HANDLE res;
QUEUEDUPDATES *res_data;
WCHAR *res_filenameW;
res = BeginUpdateResourceW( filenameW, FALSE );
ok( res != NULL, "BeginUpdateResourceW failed\n" );
res_data = GlobalLock(res);
ok( res_data != NULL, "GlobalLock failed\n" );
res_filenameW = GlobalLock( res_data->pFileName );
ok( res_filenameW != NULL, "GlobalLock for res_filenameW failed\n" );
ok( !lstrcmpW( res_filenameW, filenameW ), "Filename fields do not match\n" );
ok( GlobalUnlock( res_filenameW ), "GlobalUnlock res_filenamed failed\n" );
ok( GlobalUnlock( res_data ), "GlobalUnlock res_data failed\n" );
ok( EndUpdateResourceW( res, TRUE ), "EndUpdateResourceW failed\n");
}
START_TEST(resource)
{
DWORD i;
@ -482,6 +507,7 @@ START_TEST(resource)
{
const struct _sec_variants *sec = &sec_variants[i];
build_exe( &sec->build );
test_internal_structure();
update_resources_none();
check_exe( &sec->chk_none );
update_resources_delete();