diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index 88667b4bff6..4f0c3975bc6 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -8233,21 +8233,27 @@ static void test_uninitialized_varyings(void) const DWORD *ps; D3DCOLOR expected; BOOL allow_zero_alpha; + BOOL partial; BOOL broken_warp; } /* On AMD specular color is generally initialized to 0x00000000 and texcoords to 0xff000000 - * while on Nvidia it's the opposite. Just allow both. */ + * while on Nvidia it's the opposite. Just allow both. + * + * Partially initialized varyings reliably handle the component that has been initialized. + * The uninitialized components generally follow the rule above, with some exceptions on + * radeon cards. r500 and r600 GPUs have been found to set uninitialized components to 0.0, + * 0.5 and 1.0 without a sensible pattern. */ tests[] = { {D3DVS_VERSION(1, 1), vs1_code, 0, NULL, 0xffffffff}, { 0, NULL, D3DPS_VERSION(1, 1), ps1_texcoord_code, 0xff000000, TRUE}, {D3DVS_VERSION(1, 1), vs1_code, D3DPS_VERSION(1, 1), ps1_diffuse_code, 0xffffffff}, - {D3DVS_VERSION(1, 1), vs1_code, D3DPS_VERSION(1, 1), ps1_specular_code, 0xff000000, TRUE, TRUE}, + {D3DVS_VERSION(1, 1), vs1_code, D3DPS_VERSION(1, 1), ps1_specular_code, 0xff000000, TRUE, FALSE, TRUE}, {D3DVS_VERSION(1, 1), vs1_code, D3DPS_VERSION(1, 1), ps1_texcoord_code, 0xff000000, TRUE}, {D3DVS_VERSION(1, 1), vs1_partial_code, 0, NULL, 0xff7fffff, FALSE, TRUE}, {D3DVS_VERSION(1, 1), vs1_partial_code, D3DPS_VERSION(1, 1), ps1_diffuse_code, 0xff7fffff, FALSE, TRUE}, - {D3DVS_VERSION(1, 1), vs1_partial_code, D3DPS_VERSION(1, 1), ps1_specular_code, 0xff7f0000, TRUE}, - {D3DVS_VERSION(1, 1), vs1_partial_code, D3DPS_VERSION(1, 1), ps1_texcoord_code, 0xff7f0000, TRUE}, + {D3DVS_VERSION(1, 1), vs1_partial_code, D3DPS_VERSION(1, 1), ps1_specular_code, 0xff7f0000, TRUE, TRUE}, + {D3DVS_VERSION(1, 1), vs1_partial_code, D3DPS_VERSION(1, 1), ps1_texcoord_code, 0xff7f0000, TRUE, TRUE}, }; IDirect3DDevice8 *device; IDirect3D8 *d3d; @@ -8351,7 +8357,8 @@ static void test_uninitialized_varyings(void) color = get_readback_color(&rb, 320, 240); ok(color_match(color, tests[i].expected, 1) || (tests[i].allow_zero_alpha && color_match(color, tests[i].expected & 0x00ffffff, 1)) - || (broken(warp && tests[i].broken_warp)), + || (broken(warp && tests[i].broken_warp)) + || broken(tests[i].partial && color_match(color & 0x00ff0000, tests[i].expected & 0x00ff0000, 1)), "Got unexpected color 0x%08x, case %u.\n", color, i); release_surface_readback(&rb);