wined3d: Correctly define the number of possible parameters.

This commit is contained in:
Paul Vriens 2006-05-16 08:44:43 +02:00 committed by Alexandre Julliard
parent 0f7e4a877a
commit ba438d4f5d
1 changed files with 2 additions and 2 deletions

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@ -1123,8 +1123,8 @@ HRESULT WINAPI IWineD3DVertexShaderImpl_ExecuteSW(IWineD3DVertexShader* iface, W
const DWORD* pToken = This->baseShader.function; const DWORD* pToken = This->baseShader.function;
const SHADER_OPCODE* curOpcode = NULL; const SHADER_OPCODE* curOpcode = NULL;
/** functions parameters */ /** functions parameters */
WINED3DSHADERVECTOR* p[4]; WINED3DSHADERVECTOR* p[6];
WINED3DSHADERVECTOR* p_send[4]; WINED3DSHADERVECTOR* p_send[6];
DWORD i; DWORD i;
/** init temporary register */ /** init temporary register */