mmdevapi: Don't stop sending event signals after IAudioClient::Stop.
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d5b597fee5
commit
b950b9a835
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@ -424,7 +424,7 @@ static void test_capture(IAudioClient *ac, HANDLE handle, WAVEFORMATEX *wfx)
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/* Still receiving events! */
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/* Still receiving events! */
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r = WaitForSingleObject(handle, 20);
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r = WaitForSingleObject(handle, 20);
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todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r);
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ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r);
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hr = IAudioClient_Reset(ac);
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hr = IAudioClient_Reset(ac);
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ok(hr == S_OK, "Reset failed: %08x\n", hr);
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ok(hr == S_OK, "Reset failed: %08x\n", hr);
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@ -432,13 +432,13 @@ static void test_capture(IAudioClient *ac, HANDLE handle, WAVEFORMATEX *wfx)
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ok(ResetEvent(handle), "ResetEvent\n");
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ok(ResetEvent(handle), "ResetEvent\n");
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r = WaitForSingleObject(handle, 120);
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r = WaitForSingleObject(handle, 120);
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todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r);
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ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r);
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hr = IAudioClient_SetEventHandle(ac, NULL);
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hr = IAudioClient_SetEventHandle(ac, NULL);
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ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr);
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ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr);
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r = WaitForSingleObject(handle, 70);
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r = WaitForSingleObject(handle, 70);
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todo_wine ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r);
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ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r);
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hr = IAudioClient_Start(ac);
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hr = IAudioClient_Start(ac);
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ok(hr == S_OK, "Start failed: %08x\n", hr);
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ok(hr == S_OK, "Start failed: %08x\n", hr);
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@ -651,7 +651,7 @@ static void test_event(void)
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/* Still receiving events! */
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/* Still receiving events! */
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r = WaitForSingleObject(event, 20);
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r = WaitForSingleObject(event, 20);
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todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r);
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ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r);
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hr = IAudioClient_Reset(ac);
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hr = IAudioClient_Reset(ac);
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ok(hr == S_OK, "Reset failed: %08x\n", hr);
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ok(hr == S_OK, "Reset failed: %08x\n", hr);
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@ -659,13 +659,13 @@ static void test_event(void)
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ok(ResetEvent(event), "ResetEvent\n");
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ok(ResetEvent(event), "ResetEvent\n");
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r = WaitForSingleObject(event, 120);
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r = WaitForSingleObject(event, 120);
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todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r);
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ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r);
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hr = IAudioClient_SetEventHandle(ac, NULL);
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hr = IAudioClient_SetEventHandle(ac, NULL);
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ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr);
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ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr);
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r = WaitForSingleObject(event, 70);
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r = WaitForSingleObject(event, 70);
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todo_wine ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r);
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ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r);
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/* test releasing a playing stream */
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/* test releasing a playing stream */
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hr = IAudioClient_Start(ac);
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hr = IAudioClient_Start(ac);
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@ -889,9 +889,21 @@ static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
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{
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{
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ACImpl *This = impl_from_IAudioClient(iface);
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ACImpl *This = impl_from_IAudioClient(iface);
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ULONG ref;
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ULONG ref;
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ref = InterlockedDecrement(&This->ref);
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ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) Refcount now %u\n", This, ref);
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TRACE("(%p) Refcount now %u\n", This, ref);
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if(!ref){
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if(!ref){
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if(This->timer){
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HANDLE event;
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DWORD wait;
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event = CreateEventW(NULL, TRUE, FALSE, NULL);
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wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
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wait = wait && GetLastError() == ERROR_IO_PENDING;
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if(event && wait)
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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}
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IAudioClient_Stop(iface);
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IAudioClient_Stop(iface);
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IMMDevice_Release(This->parent);
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IMMDevice_Release(This->parent);
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IUnknown_Release(This->pUnkFTMarshal);
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IUnknown_Release(This->pUnkFTMarshal);
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@ -2191,11 +2203,13 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
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This->bufsize_frames);
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This->bufsize_frames);
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}
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}
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if(!CreateTimerQueueTimer(&This->timer, g_timer_q, alsa_push_buffer_data,
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if(!This->timer){
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This, 0, This->mmdev_period_rt / 10000, WT_EXECUTEINTIMERTHREAD)){
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if(!CreateTimerQueueTimer(&This->timer, g_timer_q, alsa_push_buffer_data,
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LeaveCriticalSection(&This->lock);
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This, 0, This->mmdev_period_rt / 10000, WT_EXECUTEINTIMERTHREAD)){
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WARN("Unable to create timer: %u\n", GetLastError());
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LeaveCriticalSection(&This->lock);
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return E_OUTOFMEMORY;
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WARN("Unable to create timer: %u\n", GetLastError());
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return E_OUTOFMEMORY;
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}
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}
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}
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This->started = TRUE;
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This->started = TRUE;
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@ -2208,8 +2222,6 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
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static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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{
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{
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ACImpl *This = impl_from_IAudioClient(iface);
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ACImpl *This = impl_from_IAudioClient(iface);
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HANDLE event;
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BOOL wait;
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TRACE("(%p)\n", This);
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TRACE("(%p)\n", This);
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@ -2225,24 +2237,10 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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return S_FALSE;
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return S_FALSE;
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}
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}
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/* Stop without losing written frames or position.
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* snd_pcm_pause would be appropriate but is unsupported by dmix.
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* snd_pcm_drain yields EAGAIN in NONBLOCK mode, except with Pulse. */
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event = CreateEventW(NULL, TRUE, FALSE, NULL);
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wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
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if(wait)
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WARN("DeleteTimerQueueTimer error %u\n", GetLastError());
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wait = wait && GetLastError() == ERROR_IO_PENDING;
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This->started = FALSE;
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This->started = FALSE;
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LeaveCriticalSection(&This->lock);
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LeaveCriticalSection(&This->lock);
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if(event && wait)
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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return S_OK;
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return S_OK;
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}
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}
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@ -827,6 +827,16 @@ static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
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ref = InterlockedDecrement(&This->ref);
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ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) Refcount now %u\n", This, ref);
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TRACE("(%p) Refcount now %u\n", This, ref);
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if(!ref){
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if(!ref){
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if(This->timer){
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HANDLE event;
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BOOL wait;
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event = CreateEventW(NULL, TRUE, FALSE, NULL);
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wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
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wait = wait && GetLastError() == ERROR_IO_PENDING;
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if(event && wait)
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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}
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if(This->aqueue){
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if(This->aqueue){
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AQBuffer *buf, *next;
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AQBuffer *buf, *next;
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QueuedBufInfo *bufinfo, *bufinfo2;
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QueuedBufInfo *bufinfo, *bufinfo2;
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@ -1706,7 +1716,7 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
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return AUDCLNT_E_EVENTHANDLE_NOT_SET;
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return AUDCLNT_E_EVENTHANDLE_NOT_SET;
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}
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}
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if(This->event)
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if(This->event && !This->timer)
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if(!CreateTimerQueueTimer(&This->timer, g_timer_q, ca_period_cb,
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if(!CreateTimerQueueTimer(&This->timer, g_timer_q, ca_period_cb,
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This, 0, This->period_ms, WT_EXECUTEINTIMERTHREAD)){
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This, 0, This->period_ms, WT_EXECUTEINTIMERTHREAD)){
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This->timer = NULL;
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This->timer = NULL;
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@ -1739,8 +1749,6 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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ACImpl *This = impl_from_IAudioClient(iface);
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ACImpl *This = impl_from_IAudioClient(iface);
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AudioTimeStamp tstamp;
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AudioTimeStamp tstamp;
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OSStatus sc;
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OSStatus sc;
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HANDLE event = NULL;
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BOOL wait = FALSE;
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TRACE("(%p)\n", This);
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TRACE("(%p)\n", This);
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@ -1761,15 +1769,6 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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return S_OK;
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return S_OK;
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}
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}
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if(This->timer){
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event = CreateEventW(NULL, TRUE, FALSE, NULL);
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wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
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This->timer = NULL;
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if(wait)
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WARN("DeleteTimerQueueTimer error %u\n", GetLastError());
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wait = wait && GetLastError() == ERROR_IO_PENDING;
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}
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This->playing = StateInTransition;
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This->playing = StateInTransition;
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sc = AudioQueueGetCurrentTime(This->aqueue, NULL, &tstamp, NULL);
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sc = AudioQueueGetCurrentTime(This->aqueue, NULL, &tstamp, NULL);
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@ -1794,10 +1793,6 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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OSSpinLockUnlock(&This->lock);
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OSSpinLockUnlock(&This->lock);
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if(event && wait)
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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return S_OK;
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return S_OK;
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}
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}
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@ -712,9 +712,21 @@ static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
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{
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{
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ACImpl *This = impl_from_IAudioClient(iface);
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ACImpl *This = impl_from_IAudioClient(iface);
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ULONG ref;
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ULONG ref;
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ref = InterlockedDecrement(&This->ref);
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ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) Refcount now %u\n", This, ref);
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TRACE("(%p) Refcount now %u\n", This, ref);
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if(!ref){
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if(!ref){
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if(This->timer){
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HANDLE event;
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DWORD wait;
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event = CreateEventW(NULL, TRUE, FALSE, NULL);
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wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
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wait = wait && GetLastError() == ERROR_IO_PENDING;
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if(event && wait)
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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}
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IAudioClient_Stop(iface);
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IAudioClient_Stop(iface);
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IMMDevice_Release(This->parent);
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IMMDevice_Release(This->parent);
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IUnknown_Release(This->pUnkFTMarshal);
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IUnknown_Release(This->pUnkFTMarshal);
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@ -1542,10 +1554,12 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
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return AUDCLNT_E_NOT_STOPPED;
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return AUDCLNT_E_NOT_STOPPED;
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}
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}
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if(!CreateTimerQueueTimer(&This->timer, g_timer_q,
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if(!This->timer){
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oss_period_callback, This, 0, This->period_us / 1000,
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if(!CreateTimerQueueTimer(&This->timer, g_timer_q,
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WT_EXECUTEINTIMERTHREAD))
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oss_period_callback, This, 0, This->period_us / 1000,
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ERR("Unable to create period timer: %u\n", GetLastError());
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WT_EXECUTEINTIMERTHREAD))
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ERR("Unable to create period timer: %u\n", GetLastError());
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}
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This->playing = TRUE;
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This->playing = TRUE;
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@ -1557,8 +1571,6 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
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static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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{
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{
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ACImpl *This = impl_from_IAudioClient(iface);
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ACImpl *This = impl_from_IAudioClient(iface);
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HANDLE event;
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DWORD wait;
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TRACE("(%p)\n", This);
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TRACE("(%p)\n", This);
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@ -1574,20 +1586,10 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
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return S_FALSE;
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return S_FALSE;
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}
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}
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event = CreateEventW(NULL, TRUE, FALSE, NULL);
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wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
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if(wait)
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WARN("DeleteTimerQueueTimer error %u\n", GetLastError());
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wait = wait && GetLastError() == ERROR_IO_PENDING;
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This->playing = FALSE;
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This->playing = FALSE;
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LeaveCriticalSection(&This->lock);
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LeaveCriticalSection(&This->lock);
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if(event && wait)
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WaitForSingleObject(event, INFINITE);
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CloseHandle(event);
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return S_OK;
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return S_OK;
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}
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}
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