mmdevapi: Don't stop sending event signals after IAudioClient::Stop.

This commit is contained in:
Andrew Eikum 2014-06-27 11:04:23 -05:00 committed by Alexandre Julliard
parent d5b597fee5
commit b950b9a835
5 changed files with 54 additions and 59 deletions

View File

@ -424,7 +424,7 @@ static void test_capture(IAudioClient *ac, HANDLE handle, WAVEFORMATEX *wfx)
/* Still receiving events! */ /* Still receiving events! */
r = WaitForSingleObject(handle, 20); r = WaitForSingleObject(handle, 20);
todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r); ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r);
hr = IAudioClient_Reset(ac); hr = IAudioClient_Reset(ac);
ok(hr == S_OK, "Reset failed: %08x\n", hr); ok(hr == S_OK, "Reset failed: %08x\n", hr);
@ -432,13 +432,13 @@ static void test_capture(IAudioClient *ac, HANDLE handle, WAVEFORMATEX *wfx)
ok(ResetEvent(handle), "ResetEvent\n"); ok(ResetEvent(handle), "ResetEvent\n");
r = WaitForSingleObject(handle, 120); r = WaitForSingleObject(handle, 120);
todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r); ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r);
hr = IAudioClient_SetEventHandle(ac, NULL); hr = IAudioClient_SetEventHandle(ac, NULL);
ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr); ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr);
r = WaitForSingleObject(handle, 70); r = WaitForSingleObject(handle, 70);
todo_wine ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r); ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r);
hr = IAudioClient_Start(ac); hr = IAudioClient_Start(ac);
ok(hr == S_OK, "Start failed: %08x\n", hr); ok(hr == S_OK, "Start failed: %08x\n", hr);

View File

@ -651,7 +651,7 @@ static void test_event(void)
/* Still receiving events! */ /* Still receiving events! */
r = WaitForSingleObject(event, 20); r = WaitForSingleObject(event, 20);
todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r); ok(r == WAIT_OBJECT_0, "Wait(event) after Stop gave %x\n", r);
hr = IAudioClient_Reset(ac); hr = IAudioClient_Reset(ac);
ok(hr == S_OK, "Reset failed: %08x\n", hr); ok(hr == S_OK, "Reset failed: %08x\n", hr);
@ -659,13 +659,13 @@ static void test_event(void)
ok(ResetEvent(event), "ResetEvent\n"); ok(ResetEvent(event), "ResetEvent\n");
r = WaitForSingleObject(event, 120); r = WaitForSingleObject(event, 120);
todo_wine ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r); ok(r == WAIT_OBJECT_0, "Wait(event) after Reset gave %x\n", r);
hr = IAudioClient_SetEventHandle(ac, NULL); hr = IAudioClient_SetEventHandle(ac, NULL);
ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr); ok(hr == E_INVALIDARG, "SetEventHandle(NULL) returns %08x\n", hr);
r = WaitForSingleObject(event, 70); r = WaitForSingleObject(event, 70);
todo_wine ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r); ok(r == WAIT_OBJECT_0, "Wait(NULL event) gave %x\n", r);
/* test releasing a playing stream */ /* test releasing a playing stream */
hr = IAudioClient_Start(ac); hr = IAudioClient_Start(ac);

View File

@ -889,9 +889,21 @@ static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
{ {
ACImpl *This = impl_from_IAudioClient(iface); ACImpl *This = impl_from_IAudioClient(iface);
ULONG ref; ULONG ref;
ref = InterlockedDecrement(&This->ref); ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref); TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){ if(!ref){
if(This->timer){
HANDLE event;
DWORD wait;
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
wait = wait && GetLastError() == ERROR_IO_PENDING;
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
}
IAudioClient_Stop(iface); IAudioClient_Stop(iface);
IMMDevice_Release(This->parent); IMMDevice_Release(This->parent);
IUnknown_Release(This->pUnkFTMarshal); IUnknown_Release(This->pUnkFTMarshal);
@ -2191,12 +2203,14 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
This->bufsize_frames); This->bufsize_frames);
} }
if(!This->timer){
if(!CreateTimerQueueTimer(&This->timer, g_timer_q, alsa_push_buffer_data, if(!CreateTimerQueueTimer(&This->timer, g_timer_q, alsa_push_buffer_data,
This, 0, This->mmdev_period_rt / 10000, WT_EXECUTEINTIMERTHREAD)){ This, 0, This->mmdev_period_rt / 10000, WT_EXECUTEINTIMERTHREAD)){
LeaveCriticalSection(&This->lock); LeaveCriticalSection(&This->lock);
WARN("Unable to create timer: %u\n", GetLastError()); WARN("Unable to create timer: %u\n", GetLastError());
return E_OUTOFMEMORY; return E_OUTOFMEMORY;
} }
}
This->started = TRUE; This->started = TRUE;
@ -2208,8 +2222,6 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface) static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
{ {
ACImpl *This = impl_from_IAudioClient(iface); ACImpl *This = impl_from_IAudioClient(iface);
HANDLE event;
BOOL wait;
TRACE("(%p)\n", This); TRACE("(%p)\n", This);
@ -2225,24 +2237,10 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
return S_FALSE; return S_FALSE;
} }
/* Stop without losing written frames or position.
* snd_pcm_pause would be appropriate but is unsupported by dmix.
* snd_pcm_drain yields EAGAIN in NONBLOCK mode, except with Pulse. */
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
if(wait)
WARN("DeleteTimerQueueTimer error %u\n", GetLastError());
wait = wait && GetLastError() == ERROR_IO_PENDING;
This->started = FALSE; This->started = FALSE;
LeaveCriticalSection(&This->lock); LeaveCriticalSection(&This->lock);
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
return S_OK; return S_OK;
} }

View File

@ -827,6 +827,16 @@ static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
ref = InterlockedDecrement(&This->ref); ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref); TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){ if(!ref){
if(This->timer){
HANDLE event;
BOOL wait;
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
wait = wait && GetLastError() == ERROR_IO_PENDING;
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
}
if(This->aqueue){ if(This->aqueue){
AQBuffer *buf, *next; AQBuffer *buf, *next;
QueuedBufInfo *bufinfo, *bufinfo2; QueuedBufInfo *bufinfo, *bufinfo2;
@ -1706,7 +1716,7 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
return AUDCLNT_E_EVENTHANDLE_NOT_SET; return AUDCLNT_E_EVENTHANDLE_NOT_SET;
} }
if(This->event) if(This->event && !This->timer)
if(!CreateTimerQueueTimer(&This->timer, g_timer_q, ca_period_cb, if(!CreateTimerQueueTimer(&This->timer, g_timer_q, ca_period_cb,
This, 0, This->period_ms, WT_EXECUTEINTIMERTHREAD)){ This, 0, This->period_ms, WT_EXECUTEINTIMERTHREAD)){
This->timer = NULL; This->timer = NULL;
@ -1739,8 +1749,6 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
ACImpl *This = impl_from_IAudioClient(iface); ACImpl *This = impl_from_IAudioClient(iface);
AudioTimeStamp tstamp; AudioTimeStamp tstamp;
OSStatus sc; OSStatus sc;
HANDLE event = NULL;
BOOL wait = FALSE;
TRACE("(%p)\n", This); TRACE("(%p)\n", This);
@ -1761,15 +1769,6 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
return S_OK; return S_OK;
} }
if(This->timer){
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
This->timer = NULL;
if(wait)
WARN("DeleteTimerQueueTimer error %u\n", GetLastError());
wait = wait && GetLastError() == ERROR_IO_PENDING;
}
This->playing = StateInTransition; This->playing = StateInTransition;
sc = AudioQueueGetCurrentTime(This->aqueue, NULL, &tstamp, NULL); sc = AudioQueueGetCurrentTime(This->aqueue, NULL, &tstamp, NULL);
@ -1794,10 +1793,6 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
OSSpinLockUnlock(&This->lock); OSSpinLockUnlock(&This->lock);
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
return S_OK; return S_OK;
} }

View File

@ -712,9 +712,21 @@ static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
{ {
ACImpl *This = impl_from_IAudioClient(iface); ACImpl *This = impl_from_IAudioClient(iface);
ULONG ref; ULONG ref;
ref = InterlockedDecrement(&This->ref); ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref); TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){ if(!ref){
if(This->timer){
HANDLE event;
DWORD wait;
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
wait = wait && GetLastError() == ERROR_IO_PENDING;
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
}
IAudioClient_Stop(iface); IAudioClient_Stop(iface);
IMMDevice_Release(This->parent); IMMDevice_Release(This->parent);
IUnknown_Release(This->pUnkFTMarshal); IUnknown_Release(This->pUnkFTMarshal);
@ -1542,10 +1554,12 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
return AUDCLNT_E_NOT_STOPPED; return AUDCLNT_E_NOT_STOPPED;
} }
if(!This->timer){
if(!CreateTimerQueueTimer(&This->timer, g_timer_q, if(!CreateTimerQueueTimer(&This->timer, g_timer_q,
oss_period_callback, This, 0, This->period_us / 1000, oss_period_callback, This, 0, This->period_us / 1000,
WT_EXECUTEINTIMERTHREAD)) WT_EXECUTEINTIMERTHREAD))
ERR("Unable to create period timer: %u\n", GetLastError()); ERR("Unable to create period timer: %u\n", GetLastError());
}
This->playing = TRUE; This->playing = TRUE;
@ -1557,8 +1571,6 @@ static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface) static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
{ {
ACImpl *This = impl_from_IAudioClient(iface); ACImpl *This = impl_from_IAudioClient(iface);
HANDLE event;
DWORD wait;
TRACE("(%p)\n", This); TRACE("(%p)\n", This);
@ -1574,20 +1586,10 @@ static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
return S_FALSE; return S_FALSE;
} }
event = CreateEventW(NULL, TRUE, FALSE, NULL);
wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event);
if(wait)
WARN("DeleteTimerQueueTimer error %u\n", GetLastError());
wait = wait && GetLastError() == ERROR_IO_PENDING;
This->playing = FALSE; This->playing = FALSE;
LeaveCriticalSection(&This->lock); LeaveCriticalSection(&This->lock);
if(event && wait)
WaitForSingleObject(event, INFINITE);
CloseHandle(event);
return S_OK; return S_OK;
} }