mapi32: Mark internal symbols with hidden visibility.

This commit is contained in:
Marcus Meissner 2011-05-13 17:22:13 +02:00 committed by Alexandre Julliard
parent fb48414419
commit b93c6dfc69
2 changed files with 6 additions and 6 deletions

View File

@ -33,8 +33,8 @@
WINE_DEFAULT_DEBUG_CHANNEL(mapi); WINE_DEFAULT_DEBUG_CHANNEL(mapi);
LONG MAPI_ObjectCount = 0; DECLSPEC_HIDDEN LONG MAPI_ObjectCount = 0;
HINSTANCE hInstMAPI32; DECLSPEC_HIDDEN HINSTANCE hInstMAPI32;
/*********************************************************************** /***********************************************************************
* DllMain (MAPI32.init) * DllMain (MAPI32.init)

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@ -25,8 +25,8 @@
#include <mapi.h> #include <mapi.h>
#include <mapix.h> #include <mapix.h>
extern void load_mapi_providers(void); extern void load_mapi_providers(void) DECLSPEC_HIDDEN;
extern void unload_mapi_providers(void); extern void unload_mapi_providers(void) DECLSPEC_HIDDEN;
typedef struct MAPI_FUNCTIONS { typedef struct MAPI_FUNCTIONS {
LPMAPIADDRESS MAPIAddress; LPMAPIADDRESS MAPIAddress;
@ -60,7 +60,7 @@ typedef struct MAPI_FUNCTIONS {
SCODE (WINAPI *ScInitMapiUtil) (ULONG ulReserved); SCODE (WINAPI *ScInitMapiUtil) (ULONG ulReserved);
} MAPI_FUNCTIONS; } MAPI_FUNCTIONS;
extern MAPI_FUNCTIONS mapiFunctions; extern MAPI_FUNCTIONS mapiFunctions DECLSPEC_HIDDEN;
extern HINSTANCE hInstMAPI32; extern HINSTANCE hInstMAPI32 DECLSPEC_HIDDEN;
#endif #endif