winhttp: Set socket state before sending notifications.
Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3372,10 +3372,11 @@ static DWORD receive_frame( struct netconn *netconn, DWORD *ret_len, enum socket
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static DWORD socket_receive( struct socket *socket, void *buf, DWORD len, DWORD *ret_len,
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WINHTTP_WEB_SOCKET_BUFFER_TYPE *ret_type, BOOL async )
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{
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struct netconn *netconn = socket->request->netconn;
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DWORD count, ret = ERROR_SUCCESS;
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if (!socket->read_size) ret = receive_frame( socket->request->netconn, &socket->read_size, &socket->opcode );
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if (!ret) ret = receive_bytes( socket->request->netconn, buf, min(len, socket->read_size), &count );
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if (!socket->read_size) ret = receive_frame( netconn, &socket->read_size, &socket->opcode );
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if (!ret) ret = receive_bytes( netconn, buf, min(len, socket->read_size), &count );
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if (!ret)
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{
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socket->read_size -= count;
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@ -3385,7 +3386,6 @@ static DWORD socket_receive( struct socket *socket, void *buf, DWORD len, DWORD
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*ret_type = map_opcode( socket->opcode, socket->read_size != 0 );
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}
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}
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if (async)
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{
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if (!ret)
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@ -3458,9 +3458,13 @@ DWORD WINAPI WinHttpWebSocketReceive( HINTERNET hsocket, void *buf, DWORD len, D
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static DWORD socket_shutdown( struct socket *socket, USHORT status, const void *reason, DWORD len, BOOL async )
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{
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struct netconn *netconn = socket->request->netconn;
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DWORD ret;
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ret = send_frame( socket->request->netconn, WINHTTP_WEB_SOCKET_CLOSE_BUFFER_TYPE, status, reason, len, TRUE );
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if (!(ret = send_frame( netconn, WINHTTP_WEB_SOCKET_CLOSE_BUFFER_TYPE, status, reason, len, TRUE )))
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{
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socket->state = SOCKET_STATE_SHUTDOWN;
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}
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if (async)
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{
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if (!ret) send_callback( &socket->hdr, WINHTTP_CALLBACK_STATUS_SHUTDOWN_COMPLETE, NULL, 0 );
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@ -3473,8 +3477,6 @@ static DWORD socket_shutdown( struct socket *socket, USHORT status, const void *
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send_callback( &socket->hdr, WINHTTP_CALLBACK_STATUS_REQUEST_ERROR, &result, sizeof(result) );
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}
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}
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if (!ret) socket->state = SOCKET_STATE_SHUTDOWN;
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return ret;
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}
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@ -3559,7 +3561,10 @@ static DWORD socket_close( struct socket *socket, USHORT status, const void *rea
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goto done;
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}
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socket->status = RtlUshortByteSwap( socket->status );
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ret = receive_bytes( netconn, socket->reason, sizeof(socket->reason), &socket->reason_len );
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if (!(ret = receive_bytes( netconn, socket->reason, sizeof(socket->reason), &socket->reason_len )))
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{
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socket->state = SOCKET_STATE_CLOSED;
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}
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done:
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if (async)
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@ -3574,8 +3579,6 @@ done:
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send_callback( &socket->hdr, WINHTTP_CALLBACK_STATUS_REQUEST_ERROR, &result, sizeof(result) );
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}
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}
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if (!ret) socket->state = SOCKET_STATE_CLOSED;
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return ret;
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}
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