diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 981266f240c..c471810cc12 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3380,8 +3380,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture3D(ID3D10Device1 *ifa return S_OK; } -static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Device1 *iface, - ID3D10Resource *resource, const D3D10_SHADER_RESOURCE_VIEW_DESC *desc, ID3D10ShaderResourceView **view) +static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView1(ID3D10Device1 *iface, + ID3D10Resource *resource, const D3D10_SHADER_RESOURCE_VIEW_DESC1 *desc, ID3D10ShaderResourceView1 **view) { struct d3d_device *device = impl_from_ID3D10Device(iface); struct d3d_shader_resource_view *object; @@ -3402,11 +3402,20 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Dev if (FAILED(hr)) return hr; - *view = (ID3D10ShaderResourceView *)&object->ID3D10ShaderResourceView1_iface; + *view = &object->ID3D10ShaderResourceView1_iface; return S_OK; } +static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Device1 *iface, + ID3D10Resource *resource, const D3D10_SHADER_RESOURCE_VIEW_DESC *desc, ID3D10ShaderResourceView **view) +{ + TRACE("iface %p, resource %p, desc %p, view %p.\n", iface, resource, desc, view); + + return d3d10_device_CreateShaderResourceView1(iface, resource, + (const D3D10_SHADER_RESOURCE_VIEW_DESC1 *)desc, (ID3D10ShaderResourceView1 **)view); +} + static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Device1 *iface, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10RenderTargetView **view) { @@ -3784,14 +3793,6 @@ static void STDMETHODCALLTYPE d3d10_device_GetTextFilterSize(ID3D10Device1 *ifac FIXME("iface %p, width %p, height %p stub!\n", iface, width, height); } -static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView1(ID3D10Device1 *iface, - ID3D10Resource *resource, const D3D10_SHADER_RESOURCE_VIEW_DESC1 *desc, ID3D10ShaderResourceView1 **view) -{ - FIXME("iface %p, resource %p, desc %p, view %p stub!\n", iface, resource, desc, view); - - return E_NOTIMPL; -} - static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBlendState1(ID3D10Device1 *iface, const D3D10_BLEND_DESC1 *desc, ID3D10BlendState1 **blend_state) {