d3d12: Check for VK_KHR_external_memory_capabilities before using VkPhysicalDeviceIDProperties.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -265,7 +265,9 @@ static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *inst
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if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices)) < 0)
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goto done;
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if (!IsEqualGUID(&adapter_info->driver_uuid, &GUID_NULL) && pfn_vkGetPhysicalDeviceProperties2)
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if (!IsEqualGUID(&adapter_info->driver_uuid, &GUID_NULL) && pfn_vkGetPhysicalDeviceProperties2
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&& check_vk_instance_extension(vk_instance, pfn_vkGetInstanceProcAddr,
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VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME))
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{
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TRACE("Matching adapters by UUIDs.\n");
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@ -331,6 +333,7 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_fe
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};
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static const char * const optional_instance_extensions[] =
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{
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VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
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VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
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};
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static const char * const device_extensions[] =
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