From b898130a114f1baf24f717ab0c5f9a65030c5283 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 8 Nov 2010 11:50:32 +0100 Subject: [PATCH] wined3d: Do not activate the window when restoring the styles. This is consistent with device_setup_fullscreen_window(), and ddraw actually has a test for this in ddrawmodes.c. (Although it doesn't actually use device_setup_fullscreen_window() until the next patch.) --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 7b5737d88e6..8030bc3d649 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1824,7 +1824,7 @@ void device_restore_fullscreen_window(IWineD3DDeviceImpl *device, HWND window) SetWindowLongW(window, GWL_STYLE, device->style); SetWindowLongW(window, GWL_EXSTYLE, device->exStyle); } - SetWindowPos(window, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER); + SetWindowPos(window, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE); device->filter_messages = filter_messages;