user32: Use standard dlopen() instead of the libwine wrappers.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2020-04-06 22:39:31 +02:00
parent 55434d4539
commit b88730d8af
1 changed files with 2 additions and 3 deletions

View File

@ -48,7 +48,6 @@
#include "wine/list.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "wine/library.h"
WINE_DEFAULT_DEBUG_CHANNEL(cursor);
WINE_DECLARE_DEBUG_CHANNEL(icon);
@ -148,13 +147,13 @@ static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
static BOOL WINAPI load_libpng( INIT_ONCE *once, void *param, void **context )
{
if (!(libpng_handle = wine_dlopen(SONAME_LIBPNG, RTLD_NOW, NULL, 0)))
if (!(libpng_handle = dlopen( SONAME_LIBPNG, RTLD_NOW )))
{
WARN( "failed to load %s\n", SONAME_LIBPNG );
return TRUE;
}
#define LOAD_FUNCPTR(f) \
if ((p##f = wine_dlsym(libpng_handle, #f, NULL, 0)) == NULL) \
if ((p##f = dlsym(libpng_handle, #f)) == NULL) \
{ \
WARN( "%s not found in %s\n", #f, SONAME_LIBPNG ); \
libpng_handle = NULL; \