ninput: Add SetInteractionConfigurationInteractionContext() stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -131,6 +131,23 @@ HRESULT WINAPI SetPropertyInteractionContext(HINTERACTIONCONTEXT handle,
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}
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}
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HRESULT WINAPI SetInteractionConfigurationInteractionContext(HINTERACTIONCONTEXT handle,
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UINT32 count, const INTERACTION_CONTEXT_CONFIGURATION *configuration)
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{
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struct interaction_context *context = context_from_handle(handle);
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FIXME("context %p, count %u, configuration %p: stub!.\n", context, count, configuration);
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if (!context)
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return E_HANDLE;
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if (!count)
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return E_INVALIDARG;
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if (!configuration)
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return E_POINTER;
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return S_OK;
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}
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HRESULT WINAPI ProcessInertiaInteractionContext(HINTERACTIONCONTEXT context)
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{
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FIXME("context %p: stub!\n", context);
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@ -17,7 +17,7 @@
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@ stub ResetInteractionContext
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@ stub SetCrossSlideParametersInteractionContext
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@ stub SetInertiaParameterInteractionContext
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@ stub SetInteractionConfigurationInteractionContext
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@ stdcall SetInteractionConfigurationInteractionContext(ptr long ptr)
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@ stub SetMouseWheelParameterInteractionContext
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@ stub SetPivotInteractionContext
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@ stdcall SetPropertyInteractionContext(ptr long long)
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@ -82,8 +82,44 @@ static void test_properties(void)
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ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr);
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}
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static void test_configuration(void)
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{
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HINTERACTIONCONTEXT context;
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HRESULT hr;
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static const INTERACTION_CONTEXT_CONFIGURATION config[] =
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{
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{
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INTERACTION_ID_MANIPULATION,
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INTERACTION_CONFIGURATION_FLAG_MANIPULATION |
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INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_X |
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INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_Y |
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INTERACTION_CONFIGURATION_FLAG_MANIPULATION_SCALING |
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INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_INERTIA |
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INTERACTION_CONFIGURATION_FLAG_MANIPULATION_SCALING_INERTIA
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},
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};
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hr = CreateInteractionContext(&context);
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ok(hr == S_OK, "Failed to create context, hr %#x.\n", hr);
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hr = SetInteractionConfigurationInteractionContext(NULL, 0, NULL);
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ok(hr == E_HANDLE, "Got hr %#x.\n", hr);
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hr = SetInteractionConfigurationInteractionContext(context, 0, NULL);
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ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
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hr = SetInteractionConfigurationInteractionContext(context, 1, NULL);
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ok(hr == E_POINTER, "Got hr %#x.\n", hr);
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hr = SetInteractionConfigurationInteractionContext(context, ARRAY_SIZE(config), config);
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ok(hr == S_OK, "Failed to set configuration, hr %#x.\n", hr);
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hr = DestroyInteractionContext(context);
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ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr);
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}
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START_TEST(ninput)
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{
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test_context();
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test_properties();
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test_configuration();
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}
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