ucrtbase: Add _o_fmod() and _o_fmodf().
Together with the previous patch this fixes some crashes reproduced with Heroes of the Storm. Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -957,8 +957,8 @@
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@ stub _o_fma
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@ stub _o_fmaf
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@ stub _o_fmal
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@ stub _o_fmod
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@ stub _o_fmodf
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@ cdecl _o_fmod(double double) ucrtbase._o_fmod
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@ cdecl -arch=!i386 _o_fmodf(float float) ucrtbase._o_fmodf
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@ stub _o_fopen
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@ stub _o_fopen_s
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@ stub _o_fputc
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@ -1621,8 +1621,8 @@
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@ stub _o_fma
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@ stub _o_fmaf
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@ stub _o_fmal
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@ stub _o_fmod
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@ stub _o_fmodf
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@ cdecl _o_fmod(double double) MSVCRT_fmod
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@ cdecl -arch=!i386 _o_fmodf(float float) MSVCRT_fmodf
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@ stub _o_fopen
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@ stub _o_fopen_s
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@ stub _o_fputc
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