server: Fix get_next/prev_window behavior for unlinked windows.
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86c8860d62
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b843534357
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@ -77,7 +77,8 @@ struct window
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unsigned int ex_style; /* window extended style */
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unsigned int id; /* window id */
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void* instance; /* creator instance */
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int is_unicode; /* ANSI or unicode */
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unsigned int is_unicode : 1; /* ANSI or unicode */
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unsigned int is_linked : 1; /* is it linked into the parent z-order list? */
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unsigned long user_data; /* user-specific data */
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WCHAR *text; /* window caption text */
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unsigned int paint_flags; /* various painting flags */
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@ -142,6 +143,7 @@ static int set_parent_window( struct window *win, struct window *parent )
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{
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win->parent = parent;
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list_add_head( &parent->children, &win->entry );
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win->is_linked = 1;
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/* if parent belongs to a different thread and the window isn't */
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/* top-level, attach the two threads */
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@ -151,6 +153,7 @@ static int set_parent_window( struct window *win, struct window *parent )
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else /* move it to parent unlinked list */
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{
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list_add_head( &win->parent->unlinked, &win->entry );
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win->is_linked = 0;
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}
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return 1;
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}
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@ -159,7 +162,6 @@ static int set_parent_window( struct window *win, struct window *parent )
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static inline struct window *get_next_window( struct window *win )
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{
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struct list *ptr = list_next( &win->parent->children, &win->entry );
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if (ptr == &win->parent->unlinked) ptr = NULL;
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return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
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}
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@ -167,7 +169,6 @@ static inline struct window *get_next_window( struct window *win )
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static inline struct window *get_prev_window( struct window *win )
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{
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struct list *ptr = list_prev( &win->parent->children, &win->entry );
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if (ptr == &win->parent->unlinked) ptr = NULL;
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return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
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}
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@ -402,6 +403,7 @@ static struct window *create_window( struct window *parent, struct window *owner
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win->id = 0;
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win->instance = NULL;
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win->is_unicode = 1;
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win->is_linked = 0;
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win->user_data = 0;
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win->text = NULL;
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win->paint_flags = 0;
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@ -1378,6 +1380,7 @@ static void set_window_pos( struct window *win, struct window *previous,
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list_remove( &win->entry ); /* unlink it from the previous location */
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if (previous) list_add_after( &previous->entry, &win->entry );
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else list_add_head( &win->parent->children, &win->entry );
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win->is_linked = 1;
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}
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if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE;
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else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE;
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@ -1765,8 +1768,11 @@ DECL_HANDLER(get_window_tree)
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struct window *parent = win->parent;
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reply->parent = parent->handle;
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reply->owner = win->owner;
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if (win->is_linked)
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{
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if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle;
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if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle;
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}
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if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle;
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if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle;
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}
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