Don't draw whole button pressed when separate dropdown pressed, just
the separate dropdown itself.
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f86e64e1ae
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b81934c2c7
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@ -98,9 +98,10 @@ typedef struct
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INT idCommand;
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BYTE fsState;
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BYTE fsStyle;
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BYTE bHot;
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BYTE bDropDownPressed;
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DWORD dwData;
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INT iString;
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BOOL bHot;
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INT nRow;
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RECT rect;
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INT cx; /* manually set size */
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@ -786,14 +787,16 @@ TOOLBAR_DrawFrame(const TOOLBAR_INFO *infoPtr, BOOL flat, const NMTBCUSTOMDRAW *
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}
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static void
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TOOLBAR_DrawSepDDArrow(const TOOLBAR_INFO *infoPtr, BOOL flat, const NMTBCUSTOMDRAW *tbcd, RECT *rcArrow)
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TOOLBAR_DrawSepDDArrow(const TOOLBAR_INFO *infoPtr, const NMTBCUSTOMDRAW *tbcd, RECT *rcArrow, BOOL bDropDownPressed)
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{
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HDC hdc = tbcd->nmcd.hdc;
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int offset = 0;
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BOOL pressed = bDropDownPressed ||
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(tbcd->nmcd.uItemState & (CDIS_SELECTED | CDIS_CHECKED));
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if (flat)
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if (infoPtr->dwStyle & TBSTYLE_FLAT)
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{
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if ((tbcd->nmcd.uItemState & CDIS_SELECTED) || (tbcd->nmcd.uItemState & CDIS_CHECKED))
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if (pressed)
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DrawEdge (hdc, rcArrow, BDR_SUNKENOUTER, BF_RECT);
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else if ( (tbcd->nmcd.uItemState & CDIS_HOT) &&
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!(tbcd->nmcd.uItemState & CDIS_DISABLED) &&
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@ -802,14 +805,14 @@ TOOLBAR_DrawSepDDArrow(const TOOLBAR_INFO *infoPtr, BOOL flat, const NMTBCUSTOMD
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}
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else
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{
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if ((tbcd->nmcd.uItemState & CDIS_SELECTED) || (tbcd->nmcd.uItemState & CDIS_CHECKED))
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if (pressed)
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DrawEdge (hdc, rcArrow, EDGE_SUNKEN, BF_RECT | BF_MIDDLE);
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else
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DrawEdge (hdc, rcArrow, EDGE_RAISED,
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BF_SOFT | BF_RECT | BF_MIDDLE);
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}
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if (tbcd->nmcd.uItemState & (CDIS_SELECTED | CDIS_CHECKED))
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if (pressed)
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offset = (infoPtr->dwItemCDFlag & TBCDRF_NOOFFSET) ? 0 : 1;
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if (tbcd->nmcd.uItemState & (CDIS_DISABLED | CDIS_INDETERMINATE))
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@ -995,7 +998,7 @@ TOOLBAR_DrawButton (HWND hwnd, TBUTTON_INFO *btnPtr, HDC hdc)
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TOOLBAR_DrawFrame(infoPtr, dwStyle & TBSTYLE_FLAT, &tbcd);
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if (drawSepDropDownArrow)
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TOOLBAR_DrawSepDDArrow(infoPtr, dwStyle & TBSTYLE_FLAT, &tbcd, &rcArrow);
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TOOLBAR_DrawSepDDArrow(infoPtr, &tbcd, &rcArrow, btnPtr->bDropDownPressed);
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if (!(infoPtr->dwExStyle & TBSTYLE_EX_MIXEDBUTTONS) || (btnPtr->fsStyle & BTNS_SHOWTEXT))
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TOOLBAR_DrawString (infoPtr, &rcText, lpText, &tbcd);
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@ -5350,7 +5353,10 @@ TOOLBAR_LButtonDown (HWND hwnd, WPARAM wParam, LPARAM lParam)
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LRESULT res;
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/* draw in pressed state */
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if (btnPtr->fsStyle & BTNS_WHOLEDROPDOWN)
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btnPtr->fsState |= TBSTATE_PRESSED;
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else
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btnPtr->bDropDownPressed = TRUE;
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RedrawWindow(hwnd,&btnPtr->rect,0,
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RDW_ERASE|RDW_INVALIDATE|RDW_UPDATENOW);
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@ -5368,7 +5374,10 @@ TOOLBAR_LButtonDown (HWND hwnd, WPARAM wParam, LPARAM lParam)
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MSG msg;
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/* redraw button in unpressed state */
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if (btnPtr->fsStyle & BTNS_WHOLEDROPDOWN)
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btnPtr->fsState &= ~TBSTATE_PRESSED;
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else
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btnPtr->bDropDownPressed = FALSE;
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InvalidateRect(hwnd, &btnPtr->rect, TRUE);
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/* find and set hot item
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@ -5378,9 +5387,10 @@ TOOLBAR_LButtonDown (HWND hwnd, WPARAM wParam, LPARAM lParam)
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nHit = TOOLBAR_InternalHitTest(hwnd, &pt);
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TOOLBAR_SetHotItemEx(infoPtr, nHit, HICF_MOUSE | HICF_LMOUSE);
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/* remove any left mouse button down messages so that we can
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* get a toggle effect on the button */
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while (PeekMessageW(&msg, hwnd, WM_LBUTTONDOWN, WM_LBUTTONDOWN, PM_REMOVE))
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/* remove any left mouse button down or double-click messages
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* so that we can get a toggle effect on the button */
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while (PeekMessageW(&msg, hwnd, WM_LBUTTONDOWN, WM_LBUTTONDOWN, PM_REMOVE) ||
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PeekMessageW(&msg, hwnd, WM_LBUTTONDBLCLK, WM_LBUTTONDBLCLK, PM_REMOVE))
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;
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return 0;
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@ -5656,20 +5666,24 @@ static LRESULT
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TOOLBAR_MouseLeave (HWND hwnd, WPARAM wParam, LPARAM lParam)
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{
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TOOLBAR_INFO *infoPtr = TOOLBAR_GetInfoPtr (hwnd);
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TBUTTON_INFO *hotBtnPtr, *btnPtr;
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RECT rc1;
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TBUTTON_INFO *hotBtnPtr;
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hotBtnPtr = &infoPtr->buttons[infoPtr->nOldHit];
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/* don't remove hot effects when in drop-down */
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if (infoPtr->nOldHit < 0 || !hotBtnPtr->bDropDownPressed)
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TOOLBAR_SetHotItemEx(infoPtr, -1, HICF_MOUSE);
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if (infoPtr->nOldHit < 0)
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return TRUE;
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hotBtnPtr = &infoPtr->buttons[infoPtr->nOldHit];
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/* If the last button we were over is depressed then make it not */
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/* depressed and redraw it */
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if(infoPtr->nOldHit == infoPtr->nButtonDown)
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{
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TBUTTON_INFO *btnPtr;
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RECT rc1;
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btnPtr = &infoPtr->buttons[infoPtr->nButtonDown];
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btnPtr->fsState &= ~TBSTATE_PRESSED;
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